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DAFTAR ISI


                                                          Catalog
             BAB 1..................................................................................................................................................................................6
             Alur Logika Pemrograman Komputer.................................................................................................................................6
                  1. Pengantar Algoritma Pemrograman........................................................................................................................6
                      1.1 Algortima dan pemrograman Dasar.............................................................................................................6
                      1.2 Definisi Algortima....................................................................................................................................... 6
                      1.3 Struktur Algortima....................................................................................................................................... 7
                      Pembuatan algoritma mempunyai banyak keuntungan di antaranya:................................................................7
                      Beberapa hal yang perlu diperhatikan dalam membuat algoritma:....................................................................7
                      Contoh : Algoritma Berangkat Sekolah............................................................................................................. 8
                      Penerjemah Bahasa Pemrograman.....................................................................................................................9
                      1.4 Jenis-Jenis Bahasa Pemrograman................................................................................................................ 9
                      Cara penulisan algortima..................................................................................................................................10
                      1. Structured English (SE)................................................................................................................................10
                      2. Pseudocode...................................................................................................................................................10
                      1.5 Membuat Alur Logika Pemograman..........................................................................................................11
                      B. Flowchart (Diagram Alir).............................................................................................................................11
                      Penjelasan lebih lanjut :................................................................................................................................... 12
                      Contoh program Flowchart.............................................................................................................................. 13
                      C. Struktur Dasar Algoritma.............................................................................................................................14
                      1. Struktur Algoritma Runtunan / Berurutan :................................................................................................ 14
                      1. Struktur Algoritma Percabangan..................................................................................................................15
                      2. Struktur Algoritma Perulangan / Pengulangan.............................................................................................16
                        Struktur pengulangan dengan For............................................................................................................... 17
                      Contoh :............................................................................................................................................................18
                        Struktur pengulangan dengan While...........................................................................................................18
             BAB 2................................................................................................................................................................................20
             Perangkat Lunak Bahasa Pemrograman............................................................................................................................20
                  1. Mengenal Bahasa Pemrograman dan Pemrograman Komputer...........................................................................20
                  2. Fungsi Bahasa Pemrograman................................................................................................................................20
                  3. Contoh Bahasa Pemrograman...............................................................................................................................20
                  4. Generasi Bahasa Pemrograman............................................................................................................................ 20
                  5. Tingkatan Bahasa Pemrograman.......................................................................................................................... 21
                  6. SEJARAH BAHASA C........................................................................................................................................23
                  7. KOMPILER C++..................................................................................................................................................25
                  8. PERNYATAAN................................................................................................................................................... 26
                  9. MENGENAL COUT............................................................................................................................................ 27
                  10. #INCLUDE <IOSTREAM.H>...........................................................................................................................27
                  11. CLRSCR() UNTUK MENGHAPUS LAYAR...................................................................................................28
                  12. GAYA PENULISAN PROGRAM.....................................................................................................................29
                  13. KOMENTAR......................................................................................................................................................29
             1. #include <iostream>.....................................................................................................................................................33
             2. using namespace std;..................................................................................................................................................... 34
             4. cout<<"Hello World";................................................................................................................................................... 35
             5. return 0;..........................................................................................................................................................................35
             BAB 3................................................................................................................................................................................36
             Alur Pemrograman Dengan Struktur Bahasa Pemrograman Komputer............................................................................36
             BAB 4................................................................................................................................................................................41
             Tipe Data, Variabel, Konstanta, Operator, dan Ekspresi...................................................................................................41
                      1. Tipe Data.................................................................................................................................................... 41
                      Ada 2 jenis tipe data :.......................................................................................................................................42
                      Contoh program bahasa C................................................................................................................................43
                      5. void tidak bertipe..........................................................................................................................................43
                  2. Variabel.................................................................................................................................................................44
                      Contoh penamaan variabel...............................................................................................................................44
                      1) Variabel Numerik.........................................................................................................................................44
                      2) Variabel Text............................................................................................................................................... 44


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