Page 3 - MEDIA PENDIDIKAN 1-8
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3) Variabel Numerik.........................................................................................................................................45
                      4) Variabel Text............................................................................................................................................... 45
                      Deklarasi VariabelPenjelasan.......................................................................................................................... 45
                      Bentuk penulisannya:.......................................................................................................................................45
                      Tipe data nama variabel;.................................................................................................................................. 45
                  3. Konstanta.............................................................................................................................................................. 48
                      Penggunaan tipe data numeric......................................................................................................................... 48
                      Kode Program BHasil eksekusi Program B.....................................................................................................49
                      using namespace std;                 Y =2.15................................................................................... 49
                      int x; float y, z; x = 12.8;....................................................................................................... 49
                      z = x * y;..................................................................................................................................................49
                      Kode Program CHasil eksekusi Program C.....................................................................................................49
                      using namespace std;                 Y =2.15................................................................................... 49
                      int x; float y, z; x = 12;............................................................................................................ 49
                      z = x * y;..................................................................................................................................................49
                        Character.....................................................................................................................................................50
                      Contoh Deklarasi tipe data..............................................................................................................................50
                      Program Pascal.................................................................................................................................................50
                        Array........................................................................................................................................................... 50
                        Record atau Struct.......................................................................................................................................51
                        Image...........................................................................................................................................................51
                        Date Time....................................................................................................................................................51
                        Subrange......................................................................................................................................................51
                        Enumerasi....................................................................................................................................................51
                        Object..........................................................................................................................................................52
                  4. Operator................................................................................................................................................................ 52
                        Unary...........................................................................................................................................................52
                        Binary..........................................................................................................................................................52
                        Ternary........................................................................................................................................................52
                      Operator Aritmatika......................................................................................................................................... 53
                      //Contoh penggunaan Operator Aritmatika......................................................................................................53
                      /* Penggunaan operator untuk mencetak deret bilangan genapantara 1 – 100 */............................................53
                      Operator Penambah dan Pengurang.................................................................................................................55
                      /* Penggunaan Notasi Didepan Variabel*/...................................................................................................... 56
                      /* Perbedaan operator peningkatan ++ yang diletakkan di depan dan dibelakangoperand */......................... 56
                      /*Contoh ke-2 operator peningkatanunary */...................................................................................................57
             BAB 5................................................................................................................................................................................60
             OPERASI ARITMATIKA DAN LOGIKA...................................................................................................................... 60
                  Pengertian Operator Logika......................................................................................................................................60
             Contoh:.............................................................................................................................................................................. 65
             BAB 6................................................................................................................................................................................67
             Struktur Kontrol Percabangan dalam Bahasa Pemrograman............................................................................................ 67
                  Percabangan ( Branching ) dalam algoritma C/C++.................................................................................................67
             1) If.................................................................................................................................................................................... 67
             2) If Else............................................................................................................................................................................ 67
             3) If Else If.........................................................................................................................................................................67
             4) Switch............................................................................................................................................................................67
             2. Struktur Percabangan If Else dalam C++`.....................................................................................................................68
             BAB 7................................................................................................................................................................................73
             PERULANGAN (LOOPING)...........................................................................................................................................73
                  A. Tujuan...................................................................................................................................................................73
                  B. Dasar Teori...........................................................................................................................................................73
             1. Statement For................................................................................................................................................................ 73
             2. Statement While............................................................................................................................................................75
             3. Statement Do-While......................................................................................................................................................76
             1. Tugas Rumah 2.......................................................................................................................................................... 77
             2. Tugas Rumah 3............................................................................................................................................................. 78
             1. Setor Tabungan..............................................................................................................................................................78
             2. Ambil Tabungan............................................................................................................................................................78
             3. Keluar............................................................................................................................................................................ 78
             BAB 8................................................................................................................................................................................80
             DATA MANIPULATION LANGUAGE (DML).............................................................................................................80
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