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that  engage  individuals  in  a  personal  way”;  whereas  Oh  et  al.,  (2007)  define  experiences  as,
               “enjoyable,  engaging,  memorable  encounters  for  those  consuming  these  events”.  While  discussing
               experience  economy,  Pine  and  Gilmore  (1998)  identified  four  realms  of  customer  experiences
               including entertainment, education, esthetic and escapism. These four dimensions can be adept by the
               four kinds of categories of activity offers in The Malaysian Homestay Program.

               The first dimension is entertainment which is developed when passive absorption is observed by the
               customer  such  as  watching  a  theatre  performance  (Oh  et  al.,  2007).  In  the  Malaysian  Homestay,
               program entertainment can be represented as culture and lifestyle whereby the participant passively
               watch  what  is  happening  such  as  watching  traditional  dance  or  songs.  The  second  dimension  is
               esthetic where the customer has passive participation and immersion in the experience. Examples for
               esthetic  dimensions  include  a  beautiful  arrangement  of  historical  relics in  a  museum,  an  attractive
               servicescape or ambience in a resort hotel or experiencing the breath-taking scenery of Niagara Falls
               (Mehmetoglu & Engen, 2011). The esthetic dimension also involves passive participation, but with a
               greater  depth  and  immersion  concerning  what  is  seen  or  experienced  (Pine  &  Gilmore,  1999).
               Recreation activities can be represented in this dimension for the Malaysian Homestay program with
               examples  of  activities  that  can  be  sightseeing  or  visit  to  the  nearby  tourism  product.  The  third
               dimension is education which refers to an experience where the participant actively participates but is
               in  absorption  such  as  snorkelling,  scuba  diving  or  ski-schools.  In  Malaysia,  Homestay  Program
               education can represent environmental preservation whereby participants are encouraged to plant trees
               at  their  homestays  to  preserve  the  environment  and  further  beautifying  the  landscape  of  the
               homestays. The fourth and last dimension is escapism which happens when the participant is affecting
               the  actual  performances in  the  real  or  virtual  environment  for  example,  by  rafting  or  playing  in  a
               casino  (Hosany  &  Witham,  2010).  In  the  Malaysian  Homestay  Program,  the  fourth  dimension,
               escapism, represents economic activities experiences in which the participant both becomes engaged
               in what is happening and actively participates, for example, participation in agricultural activities such
               as demonstrations on how to plant cocoa, paddy, or oil palm.

               It can be stated that entertainment experience is about feeling, the educational experience learning, the
               esthetic experience presence, and the escapist experience doing influence customers’ emotions and
               satisfaction levels (Hosany & Witham, 2010; Mehmetoglu & Engen, 2011) It has been advised by
               Pine  and  Gilmore  (2011)  that  customers’  consumption  experiences  revolving  around  4Es  result  in
               strong memories and positive behaviours. A limited number of scholars have studied this phenomenon
               and they support the positive impact of 4Es on consumer memories (Gilmore & Pine, 2002; Quadri-
               Felitti & Fiore, 2013). To conclude, all of these dimensions may be given in a proposed framework for
               debate and further study, and this framework can be used to guide future research.

               Methods
               Through  a  review  of  previous  literature  and  studies  on  the  subject,  this  study  applied  the
               argumentative study method. The term "argumentative study" refers to the process of debating the
               arguments presented by other researchers in their previous studies and providing a counter-argument
               to each of their arguments. Using secondary data, researchers were able to conduct high-quality and
               impactful  research  by  delving  deeper  into  major  data  resources  that  were readily  available from  a
               variety of sources and that would be impossible for individuals to collect on their own. The relevant
               information  has  been  gathered  by  the  researchers from  secondary  sources  such  as journal  articles,
               internet resources, and textbooks, among other sources of information. Secondary data is appropriate
               for use in this research paper because it is less cost-prohibitive, can be collected more easily, requires
               less  time  to  collect  the  relevant  information,  and  provides  a  comprehensive  understanding  of  the
               research  topic  than  primary  data.  In  this  paper,  researchers  aim  to  propose  a  tourist  experience
               framework  for  the  activities  in  Malaysia  homestay  program  guidelines  issued  by  the  government,
               specifically from the local tourist perspective.



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