Page 10 - steps 3b.pdf
P. 10
RM10
Multiplication (1) 3b:3
Games for 2 players
You need: shared copy of RM q; centimetre cubes in two colours;
calculator; two dice marked 0 - 5; dice shaker
Capture
o Play in pairs and decide who starts.
'The product is eigh;)
o On your go, roll the 2 dice and
multiply the scores together.
o Tell the product to your partner.
o If he/she agrees, place the cube
of your colour by that product on
the board.
That product is now captured.
o If your partner disagrees,
use the calculator to check.
o Miss a turn if you are wrong or if
a product has already been captured.
o The first player to place 10 cubes correctly, wins.
o Play again, but now the other player goes first.
Top it
o Playas in Capture above, but
now any product can be captured
more than once.
For example, if you roll a 5 and
a 2, you can choose whether to
put a cube on top of another 10
cube or on a blank lOon the board.
The last cube placed on a product
captures it and cancels any
previous capture.
D The winner is the first person to
capture 10 numbers.
© 1993 Collins Educational (an imprint of HarperColiinsPublishers) STEPS 3b