Page 10 - steps 3b.pdf
P. 10

RM10


                Multiplication (1)                                                                    3b:3




             Games  for  2  players


             You  need:  shared  copy  of RM  q;  centimetre  cubes  in two  colours;
             calculator;  two  dice  marked  0 - 5;  dice  shaker

             Capture

             o  Play  in  pairs  and  decide who  starts.
                                                                      'The product is  eigh;)
             o  On  your  go,  roll  the  2  dice and
                 multiply the  scores  together.

             o  Tell  the  product to  your  partner.

             o  If he/she agrees,  place the  cube
                 of your  colour  by  that product on
                 the  board.
                 That  product is  now captured.

             o  If your  partner  disagrees,
                 use  the  calculator  to  check.

             o  Miss  a  turn  if you  are  wrong  or  if
                 a  product has  already  been  captured.

             o  The  first  player to  place  10  cubes  correctly,  wins.

             o  Play  again,  but now  the  other  player goes  first.






             Top it

             o  Playas  in  Capture above,  but
                 now any  product can  be  captured
                 more than  once.

                 For  example,  if you  roll  a  5  and
                 a  2,  you  can  choose  whether  to
                 put a  cube  on  top  of another  10
                 cube  or  on  a  blank  lOon the  board.
                The  last cube  placed  on  a  product
                captures  it and  cancels  any
                 previous  capture.

            D  The  winner  is  the  first person  to
                capture  10  numbers.








         © 1993 Collins Educational (an imprint of HarperColiinsPublishers) STEPS 3b
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