Page 211 - Media&Information Literacy - Good Practices
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LEARNING THROUGH PLAY AND GAME-



 BASED LEARNING





 Learning through play is usually associated with media education for pre-school

 and primary school aged children, whereas game-based learning has been primarily
 used with youth. Game-based learning is a form of learning through play, which
 carries characteristics of games (e.g. video games, board and card games). Media
 literacy learning outcomes of game-based learning can therefore be more
 prescribed and specific.

 There are several types of games that are considered to be effective in increasing
 knowledge and

 cognitive skills:


 -  games in which ideas, characters, topics, and messages could be personalized;

 -  games with oral instead of written explanations;

 -  games with corrective feedback, modelling problem-solving processes and
 stimulating students’ reflection and collaborative work.

 NB! In terms of media literacy, game-based learning can therefore effectively

 nurture analytical and reflective skills. Furthermore, when students act as
 producers of games, their creative and production media literacy skills and
 knowledge can be also developed and improved.
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