Page 210 - Media&Information Literacy - Good Practices
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LEARNING THROUGH PLAY AND GAME-



                                                                  BASED LEARNING





        Learning through play is usually associated with media education for pre-school

        and primary school aged children, whereas game-based learning has been primarily
        used with youth. Game-based learning is a form of learning through play, which
        carries characteristics of games (e.g. video games, board and card games). Media
        literacy learning outcomes of game-based learning can therefore be more
        prescribed and specific.

        There are several types of games that are considered to be effective in increasing
        knowledge and

        cognitive skills:


        -     games in which ideas, characters, topics, and messages could be personalized;

        -     games with oral instead of written explanations;

        -     games with corrective feedback, modelling problem-solving processes and
              stimulating students’ reflection and collaborative work.

        NB! In terms of media literacy, game-based learning can therefore effectively

        nurture analytical and reflective skills. Furthermore, when students act as
        producers of games, their creative and production media literacy skills and
        knowledge can be also developed and improved.
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