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P. 10
Switch 2 – Data Window
This switch sets the number of characters after the recognition character in which the EM remote
display will display a weight reading.
For example: if you have an STX for your recognition character, and your data stream looks like
this:
STX Valid Motion Polarity Weight Units ETX
You would want the data window set to 4 because the weight data starts 4 characters after the
STX.
0 BCD Only, not valid for serial input
1 Data starts at the 1st character after the recognition character
2 2nd
3 3rd Switch 3 – Data Stream
4 4th
5 5th All data streams require 1 start bit
0 7 data, odd, 1 stop 7 8 data, even 2 stop
6 6th 1 8 data, odd 1 stop 8 7 data, none 1 stop
7 7th 2 7 data, odd 2 stop 9 8 data, none 1 stop
8 8th 3 8 data, odd 2 stop A 7 data, none 2 stop
9 9th 4 7 data, even 1 stop B 8 data, none 2 stop
10 A 10th 5 8 data, even 1 stop
11 B 11th 6 7 data, even 2 stop
12 C 12th
13 D 13th
14 E 14th
15 F 15th
Switch 4 – Recognition Character
Reference point for the data stream
Position Rec char Hex
0 STX 02
1 ETX 03
2 LF 0A
3 CR 0D
4 “G” 47
5 “N” 4E
6 “T” 54
7 Special chr
8-F are the same as 0-7 only fixed
© 2014 ScaleResource.com Page 10
This switch sets the number of characters after the recognition character in which the EM remote
display will display a weight reading.
For example: if you have an STX for your recognition character, and your data stream looks like
this:
STX Valid Motion Polarity Weight Units ETX
You would want the data window set to 4 because the weight data starts 4 characters after the
STX.
0 BCD Only, not valid for serial input
1 Data starts at the 1st character after the recognition character
2 2nd
3 3rd Switch 3 – Data Stream
4 4th
5 5th All data streams require 1 start bit
0 7 data, odd, 1 stop 7 8 data, even 2 stop
6 6th 1 8 data, odd 1 stop 8 7 data, none 1 stop
7 7th 2 7 data, odd 2 stop 9 8 data, none 1 stop
8 8th 3 8 data, odd 2 stop A 7 data, none 2 stop
9 9th 4 7 data, even 1 stop B 8 data, none 2 stop
10 A 10th 5 8 data, even 1 stop
11 B 11th 6 7 data, even 2 stop
12 C 12th
13 D 13th
14 E 14th
15 F 15th
Switch 4 – Recognition Character
Reference point for the data stream
Position Rec char Hex
0 STX 02
1 ETX 03
2 LF 0A
3 CR 0D
4 “G” 47
5 “N” 4E
6 “T” 54
7 Special chr
8-F are the same as 0-7 only fixed
© 2014 ScaleResource.com Page 10