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Panel Sessions

                                                                                                         IDETC/CIE/AM3D


              DFMLC PANEL                                            MSNDC PANEL
                                                    Tuesday, August 23                                 Date: Tuesday, August 23
                                                 Time: 9:00am–10:40am                                    Time: 4:00pm–5:40pm
                                             Location: 207A, Meeting Level                          Location: 208B, Meeting Level
              DFMLC 12-1 Design for the Circular Economy (Special Panel Session)  MSNDC 21-1 Learning from Each Other: How Newton’s Laws Can
                                                                     Help the Entertainment Industry, and How Computer Graphics Can
              Organizer: Sara Behdad, University of Buffalo, NY, USA  Improve Engineering Designs
              Email: sarabehd@buffalo.edu
                                                                     Organizer: Dan Negrut, University of Wisconsin–Madison, Madison, WI,
                                                                     United States
              Co-Organizer: Qing Wang, Durham University, UK
              Email: Qing.wang@durham.ac.uk
                                                                     Description: This year’s MSNDC panel, “Learning from each other: how
                                                                     Newton’s Laws can help the entertainment industry, and how computer
              Panelists: Willie Cade, CEO of PC Rebuilders and Recyclers, USA; Scott   graphics can improve engineering designs,” will provide the opportunity
              Nadler, The US Business Counsel for Sustainable Development, USA;   for an informal discussion in which the three MSNDC keynote speakers
              Cheryl Coleman, EPA, USA; Linda Newnes, University of Bath, UK  – Professor Olivier Bauchau (University of Maryland), Dr. Rasmus Tamstorf
                                                                     (Disney), and Erwin Coumans (Google) – will be joined by Dr. Radu Serban
              Description: The performance of our electronic products depends on   of University of Wisconsin-Madison, formerly involved in game develop-
              many rare and depleting materials, which are critical and have an unsure   ment himself, for a conversation on the idea of cross-pollination between
              future supply. ‘Circular economy’ (re-use, repair, and recycling) has been   the entertainment industry and the field of computational dynamics.
              suggested as a possible strategy to secure that supply as we move into an
              increasingly resource-constrained world. Although a circular economy
              originated over the past 25 years, so far the current practices, mainly run
              by manufactures, recyclers and governmental agencies, do not succeed
              sufficiently in closing the loops and making the most out of limited Earth’s
              resources. Traditional views to the circular economy, including many of
              those in the design for X domain, largely focus on improvement of
              end-of-life recovery activities such as disassembly, remanufacturing and
              recycling, but fail to comprehensively consider the complete product
              lifespan, and the business opportunities that exist early on at the end-of-
              use stage. The industry experts will discuss challenges for moving toward
              the circular economy concept and new approaches that help extract the
              actual value that still is embedded in products. Appropriate design
              strategies such as design for ease of repair and design for consumer’s
              behavior change that can bring deep business implications in a circular
              economy will be discussed.
























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