Page 15 - Yuri Filippi 3d modeler presentation
P. 15
-Ghiru’- Project realised during my second semester at CG
spectrum for the "creatures and hard surface" chapter.
1) start blocking out with zbrush
Mecha Samurai ( around 30 hours )
2) refining low poly in zbrush
( around 20 hours )
3) sculpting in zbrush high poly model and details
(around 100 hours )
4) rendering and final touches
(around 30 hours)
- Softwares used:
• Zbrush
• Substance Painter
• Keyshot
• photoshop
pra destio occatia natios re sinum fuga. Nam, sam iligenis molo
tem vent, etur? Quia saes estrumquunt.
ior rerrovi duciamet, ut fuga. Me et cto dendus et qui audae
cullloriat bus et et facestotae. Pa vellum am nobita.
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