Page 15 - Yuri Filippi 3d modeler presentation
P. 15

-Ghiru’-     Project  realised  during  my  second  semester  at  CG
 spectrum for the "creatures and hard surface" chapter.

 1) start blocking out with zbrush
 Mecha Samurai      ( around 30 hours )

 2) refining low poly in zbrush
   ( around 20 hours )
 3) sculpting in zbrush high poly model and details

     (around 100 hours )
 4)  rendering and final touches
     (around 30 hours)


      - Softwares used:


 •  Zbrush
 •  Substance Painter

 •  Keyshot
 •  photoshop



































                                                              pra destio occatia natios re sinum fuga. Nam, sam iligenis molo
                                                              tem vent, etur? Quia saes estrumquunt.

                                                                 ior rerrovi duciamet, ut fuga. Me et cto dendus et qui audae
                                                              cullloriat bus et et facestotae. Pa vellum am nobita.









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