Page 69 - ACTIVITY REPORTS AND NEWSLETTER - SEP - OCT - MORNING SESSION
P. 69
As English, the lingua franca, has gained the status of an international
LITERARY CLUB language, it is imperative to enhance communicative skills in English.
We, at GIHS, adopt a communicative approach for the enhancement of
speaking skills of the students in the class. The Literary club of the
school conducted activities with not only the primary aim to enhance
the communicative skills of the students but also to identify the
problems of the students who are structurally competent in writing but
cannot communicate appropriately. The following activities were
conducted for various classes: -
Grade 4-8: Workshop on Drama
Grade 9-12: Character Portrayal
Grade 4- 8: Workshop on Drama:
Students of grade 10 gave a PowerPoint Presentation detailing the
elements of drama and other techniques. The workshop taught skills
such as: Physical Theatre; Puppetry; Improvisation; Acting;
Characterization; Voice & Accent; and Audition Technique. During
the workshop students developed their skills using traditional
storytelling techniques and performed stories based on Tolerance.
Grade 9-10: Character Portrayal:
Mrs. Arshi gave a brief description about characters and their traits
with examples from Shakespearean drama. Some of the students were
dressed up as Minne Mouse, Pokemon, Minion etc. They role played
their characters in front of other students. The students became
enthusiastic, after witnessing the role play and everyone emanated
independently to perform their favorite character.
Students enjoyed the activity and participated with great enthusiasm
and spirit.
IT CLUB
Grade IV -VIII : Hour of Code Programming – Minecraft
The objective of HOUR OF CODE programming is to:
• design to demystify "code", to show that anyone can learn the
basics, and to broaden participation in the field of computer
science
• get the opportunity to learn computer science as one of the
key subjects.
The Minecraft- Hour of Code introduces basic coding skills in a 2-D
world that mimics the same environment that players would find in
the popular software game. Minecraft is well suited for educational
purposes, because it's a game based solely on building things. Learners
tried and enjoyed the different levels of programming.
Grade IX-XII: Google form creation
The objective of Google form is:
• to create a web-based application for the purpose of
data collection.
• to make surveys, quizzes, or event registration sheets.
Google Form is a tool that allows collecting information from users via
a personalized survey or quiz. The information is then collected and
automatically connected to a spreadsheet. The spreadsheet is populated
with the survey and quiz responses. The learners demonstrated on how
to create forms and later they created one with the provided
information.
3