Page 136 - GM EBOOK
P. 136

An uncountable amount of days has passed since                          AKIRA MURI
         the PC(s) were delivered to the mine.  Memory of
         what life was like before begins to fade as a new nor-    Seems endless doesn’t it?  Just… digging.  You
         mal and fatigue set in from the rigorous work in the    ought to come with me tonight.  I got something to
         mine.  Every day the PC(s) have been wakened at          show you that you might find interesting.  It’s… a
         dawn, been fed an undetermined substance, and sent     way out; before your trial I mean.  A way to move to
         into the mine.  As they work time seems to stand still,   the top of the “food chain” of this mine if you will.
         yet when they emerge the sun has set.  Today is no      I’m coming to get you from the Worker’s Quarters
         different.                                               tonight; heh, heh! Make sure you spread the word
                                                                    amongst your friends, and be all in one room.
           The PC(s) have just finished eating, and are now in
         one of the four single file lines shuffling their way     With that Akira Muri looks over his shoulder.  He
         into the mine.  Looking at the downtrodden associ-     pauses, then turns back toward the PC(s).  He gives a
         ates of the mine is a reminder of hopelessness shared   wink, nod and a smile to the PC(s).  Just as inexplica-
         by everyone walking.  Everyone except Akira Muri       bly  as  he  appeared,  Akira  Muri  disappears  into  the
         who is seen in an adjacent line smiling at the PC(s) as   darkness leaving the PC(s) to ponder what he has in-
         though he is first in line for his favorite ride at an   troduced.  Before the PC(s) can return to work, the
         amusement park.  He uses his head to make strange      call to retire for the night sounds.  The PC(s) shuffle
         motions toward the mine.  The PC(s) are handed their   their way out of the mine, returning their instruments
         digging tools (STR=10) at the mouth of the mine.       to the person that loaned them.  It is a frigid night,
         Day light fades to darkness as the PC(s) delve deeper   and just like night’s prior, make their way back to the
         and deeper into the mine until the only light origi-   Worker’s Quarters, however tonight is a bit different.
         nates from the torches mounted in the areas of labor.
                                                                PART 5     “Passing the Guard”
         GM NOTE: The PC(s) need to work.  Should they
         refuse, an overseer will appear and whip the PC(s).    Location: Tokyo Prefecture, Tokyo
         To perform their work task, first, PC(s) need to do an   GM  NOTE:  This  scene  offers  an  opportunity  to
         AWA Test to see if they can find either:               practice using the STE attribute vs. guards.
            Precious minerals (STE= 1D4)                          The night has been long and quiet.  Every unfamil-
            Gems (STE= 1D6)                                     iar  sound  piques  the  interest.    Anticipation  builds
                                                                through the night, and just as it seems as Akira Muri
         They may only search for as many STA are available
         to them.  If they fail all search rolls, the overseer will   is not going to come, his voice interrupts the sounds
         think they are not  working, and strike them.  When    of the surrounding forest.
         they find either material they may use their digging                      AKIRA MURI
         tool.  To dig, have the PC(s) cast 1D6+PC STR at-                          You ready?
         tribute for as many STA against the solid stone wall
         (AR=500  per  foot)  to  dig  out  a  metal.    When  the   In the usual stealthy fashion, Akira Muri crouches on
         Stone AR is depleted, what they are digging for falls   the roof speaking into the only window of the room.
         out of the stone.  Cast 1D4 on the chart below to de-                     AKIRA MURI
         termine  how  large  the  material  is  to  collect  it.
         Should  the  material  Wgt.  be  more  than  their  CAR,   We gotta move fast.  These guards won’t like us not
         they may find others to help carry the material to a     resting.  Getting around them is all part of the fun
         cart.                                                  really.  Let’s go if you’re going.  Things are going to
                                                                          be getting started soon, this way.
         PART 4     “A Better Way”
                                                                GM NOTE: The PC(s) should follow Akira Muri out
         Location: Tokyo Prefecture, Tokyo                      of  the  window.    He  will  lead  the  PC(s)  passed  the

         GM NOTE: Begin this section by having the PC(s)        guards around the mine.
         roll on the Illness Chart  on page 122 to determine if     Akira Muri leads the PC(s) to the Edge of the sec-
         they’ve contracted an illness.
   C                                                            ond  floor  roof  top.    He  peers  left  and  right  several
   h                                                            times as though he is collecting data.  The full moon
   a       The  sound  of  several  people  mining  echoes
   p     through the mine bouncing off the walls until a per-   causes the roof of the third floor to conceal them in a
   t     son  cannot  count  how  many  people  are  digging  by   dark shadow.
   e
   r     listening.  Exhausting, boring, monotonous work that
         is interrupted by a familiar voice


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