Page 135 - GM EBOOK
P. 135
EMEPROR’S SOLDIER MINE FOREMAN
No! You! Come with me! The Lieutenant has informed me that you will be
staying here for a while. My goal is to give you an
The soldier hurries the PC to their feet and shoves experience that you will not forget. From this day
them to get them going in the correct direction. As forward you will be assigned to an area of the mine,
the PC is hurried to the front of the convoy they no- and you will work there until your trial date. You
tice that the soldiers are in the same formation as last will stay in the “luxurious palace” of our shaft work-
night. The PC is taken before the Lieutenant who sits ers, eat when you are given food, and sleep when you
high upon his horse flanked by his subordinates. are told. Now, you lot will sleep on the second floor,
SAMURAI LIEUTENANT when you are dismissed you will be lead to the floor,
and unbound. It would be very wise of you to not try
During the night, the rain washed these boulders in to sneak away. Doing so will bring the fury of the
the way of the road. You will move them so that we Emperor upon you and that fury will find you where
may continue to our destination. ever you go. Before we retire for the evening, I will
GM NOTE: The weight (WGT.) of the boulders is assign your work station that you will report to in the
16. If the character’s CAR does not equal that, they morning.
may ask the other PC(s) to help until they collectively GM NOTE: One-by-one, have PC(s) cast 1D4 on
can move the object, by combining their CAR attrib- the chart below to learn where they will be assigned
ute to equal or surpass 16. to work.
MINE AREA CHART
Now that the boulder has been moved, the convoy
can get on the way. The Lieutenant looks down his 1. Precious Metals
nose at the PC(s) who moved the large rock, as they 2. Gem Stones
3. Precious Metals
are being ushered back to their cart. It cannot be de- 4. Precious Metals
termined if his look is of appreciation or distain. The MINE FOREMAN
foot soldiers force them on board the cart, and the
convoy proceeds. Now that you have your assignment, you may find a
room on the second floor of the sleeping quarters;
After a two-hour rigid and jostling cart ride over that building over there. Work begins very early in
the pothole-filled, rain-soaked roads of the Tokyo the morning after breakfast, so make sure you get
Prefecture, the convoy pulls in front of the opening of your rest.
a bustling mine. Several workers push carts filled With that, the Foreman leaves and walks across the
with dirt, in and out of its opening while other men yard to his house. A single guard is stationed in front
of it, and watches the prisoners from the distance.
seem to order them around. The Lieutenant rides
away from the group to talk to a man who seems to Collectively the group is lead and tailed by two
be in control over the operation. He makes a hand guards carrying spears and armed with a short sword,
into the Sleeping Quarters, to the second floor, and
motion to his troops, and the prisoners are snatched unbound. One of the guards motions for the group to
off the cart one-by-one and collectively brought in find a room to sleep in.
front of both the Samurai Lieutenant and the foreman GM NOTE: Allow the PC(s) to decide which room
of the mine. they will sleep in via the map. Should nothing occur,
GM NOTE: To ensure characters do not escape, the have the PC(s) sleep, and prepare for the morning.
mine is some 350ft. above ground on a ledge. The PART 3 “Star Date: X”
cliff surface is jagged and rocky with several loose Location: Tokyo Prefecture, Tokyo
rocks that make traversing the mountainside nearly
GM NOTE: This scene offers an opportunity to
impossible. Stationed amongst the trees are Mine practice using the STR, AWA and STA attributes. C h
Guards. Escaping characters must roll Awareness a
Tests to determine if they are spotted by guards at GM NOTE: Begin this section by having the PC(s) p t
roll on the illness chart to determine if they’ve con-
the will of the GM should they attempt escape. Pun- tracted an illness since their stay. Next, assign the e
ishment for escape is 1D8 lashes with a Hanbo in following attribute deficiencies to each PC: r
front of the mine workers..
STA -1; MOV -1; AWA -1; HEA -20; PhB -2
125