Page 151 - GM EBOOK
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NAME: Abumi-guchi “stirrup mouth”
DESCRIPTION
A strange, furry yokai, or Japanese monster. It is
formed from a stirrup, usually one that once be-
longed to a fallen soldier. It is said that the abumi-
guchi will wait where it lies for the fallen soldier to
return.
Points
Ki Energy: 16
Exp. Points: 6
ATTRIBUTES Bonus /Hindrance
ATTRIBUTE MODIFIER CHART
HEALTH POINTS: 106 +_____/-_____
HEA CAR PhB MOV AWA DEF STR STA STE
CARRY POINTS: 4 +_____/-_____
Beginner +X +X +X +2 +1 +X +X +X +1
PHYSICAL BEAUTY POINTS: 2 +_____/-_____
MOVEMENT POINTS: 1 +_____/-_____ Intermediate +2 +1 +X +3 +X +X +1 +X +2
AWARENESS POINTS: 4 +_____/-_____ Advanced +X +1 +X +4 +1 +2 +2 +1 +3
DEFENSIVE POINTS: 1 +_____/-_____
Expert +3 +1 +1 +5 +1 +3 +2 +2 +4
STRENGTH POINTS: 6 +_____/-_____
STAMINA POINTS: 1 +_____/-_____ BEHAVIOR
STEALTH POINTS: 3 +_____/-_____ Vs. Human
Abumi-Guchi only attack a human should if it be-
Ki ENERGY: 1900 Bonus:+ N/A lieves they are the fallen soldier (GM Odds & Evens
roll). This yokai will also attack a human should
Throwing Range: 10 Bonus:+ N/A they attack first, in an effort to bring the human to
the afterlife to be its rider.
Techniques Vs. Same Yokai
1– Striking Tech: Jab 7– N/A The Abumi-Guchi is often found in a field of others,
2– Stand. Grap. Tech: Front 8– N/A and will not be effected by their presence. Abumi-
3– Stand. Grap. Tech: Back 9– N/A guchi function alone, and even if a kindred is under
4– Mystic Art 10– N/A attack, the Abumi-guchi will not aid the other.
5– Front Throw Tech: Hip 11– N/A Vs. Different Yokai
12– N/A The Abumi-guchi is indifferent to other types of
6– Back Throw Tech: Back Drop
Yokai. Even if it is attacked the Abumi-guchi will
remain docile and allow the other yokai to kill it. C
h
MYISTC ARTS Gain vs. a
p
“Clingy”- The Abumi-guchi latches on to a target and drains N/A t
Life from them until the are carried into the after life. e
Weakness vs. r
Effect: Target losses 1D12 HEA per melee round until the
grasp is broken. Elemental Attacks= 2x damage
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