Page 151 - GM EBOOK
P. 151

NAME: Abumi-guchi “stirrup mouth”


           DESCRIPTION
           A strange, furry yokai, or Japanese monster.  It is
           formed from a stirrup, usually one that once be-
           longed to a fallen soldier.  It is said that the abumi-
           guchi will wait where it lies for the fallen soldier to
           return.


                                                                                                      Points
                                                                                                      Ki Energy: 16

                                                                                                      Exp. Points: 6
           ATTRIBUTES                        Bonus /Hindrance
                                                                              ATTRIBUTE MODIFIER CHART
              HEALTH POINTS: 106             +_____/-_____
                                                                            HEA  CAR  PhB  MOV  AWA  DEF  STR  STA   STE
              CARRY POINTS: 4                +_____/-_____
                                                                 Beginner   +X  +X  +X  +2     +1  +X  +X  +X    +1
              PHYSICAL BEAUTY POINTS: 2      +_____/-_____
              MOVEMENT POINTS: 1             +_____/-_____     Intermediate  +2   +1  +X  +3   +X  +X  +1  +X   +2

              AWARENESS POINTS: 4            +_____/-_____      Advanced   +X   +1  +X  +4    +1   +2  +2  +1   +3
              DEFENSIVE POINTS: 1            +_____/-_____
                                                                  Expert    +3   +1  +1   +5   +1   +3  +2  +2   +4
              STRENGTH POINTS: 6             +_____/-_____
              STAMINA POINTS: 1              +_____/-_____     BEHAVIOR

               STEALTH POINTS: 3             +_____/-_____     Vs. Human
                                                                Abumi-Guchi only attack a human should if it be-
           Ki ENERGY: 1900      Bonus:+ N/A                     lieves they are the fallen soldier (GM Odds & Evens
                                                                roll).  This yokai will also attack a human should
           Throwing Range: 10     Bonus:+ N/A                   they attack first, in an effort to bring the human to
                                                                the afterlife to be its rider.
           Techniques                                           Vs. Same  Yokai

           1– Striking Tech: Jab    7– N/A                      The Abumi-Guchi is often found in a field of others,
           2– Stand. Grap. Tech: Front   8– N/A                 and will not be effected by their presence.  Abumi-

           3– Stand. Grap. Tech: Back   9– N/A                  guchi function alone, and even if a kindred is under
           4– Mystic Art            10– N/A                     attack, the Abumi-guchi will not aid the other.
           5– Front Throw Tech: Hip   11– N/A                   Vs. Different Yokai
                                    12– N/A                     The Abumi-guchi is indifferent to other types of
           6– Back Throw Tech: Back Drop
                                                                Yokai.  Even if it is attacked the Abumi-guchi will
                                                                remain docile and allow the other yokai to kill it.    C
                                                                                                                       h
           MYISTC ARTS                                          Gain vs.                                               a
                                                                                                                       p
           “Clingy”- The Abumi-guchi latches on to a target and drains   N/A                                           t
           Life from them until the are carried into the after life.                                                   e
                                                                Weakness vs.                                           r
           Effect: Target losses 1D12 HEA per melee round until the
           grasp is broken.                                     Elemental Attacks= 2x damage

                                                            141
   146   147   148   149   150   151   152   153   154   155   156