Page 155 - GM EBOOK
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NAME: Akaname “Filth Licker”
DESCRIPTION
A yokai from Japanese folklore that is often de-
scribed as being red in color. The Akaname is the
“personification of the fear of using a dark bathroom
late at night”. It is said to come out at night to liter-
ally lick up the grime and dirt that accumulates in
unclean bathrooms.
Points
Ki Energy: 18
Exp. Points: 6
ATTRIBUTES Bonus /Hindrance
ATTRIBUTE MODIFIER CHART
HEALTH POINTS: 107 +_____/-_____
HEA CAR PhB MOV AWA DEF STR STA STE
CARRY POINTS: 8 +_____/-_____
Beginner +X +X +X +2 +1 +1 +X +X +X
PHYSICAL BEAUTY POINTS: 4 +_____/-_____
MOVEMENT POINTS: 3 +_____/-_____ Intermediate +X +X +X +3 +2 +1 +1 +X +2
AWARENESS POINTS: 4 +_____/-_____ Advanced +2 +X +X +4 +3 +2 +1 +1 +1
DEFENSIVE POINTS: 1 +_____/-_____
Expert +3 +1 +1 +5 +4 +2 +1 +2 +3
STRENGTH POINTS: 3 +_____/-_____
STAMINA POINTS: 3 +_____/-_____ BEHAVIOR
STEALTH POINTS: 2 +_____/-_____ Vs. Human
The Akaname will avoid conflict with a human, un-
Ki ENERGY: 1000 Bonus:+ N/A
less the human touches the yokai. If contact is made,
the yokai will become a relentless foe.
Throwing Range: 7 Bonus:+ N/A
Vs. Same Yokai
Techniques The Akaname will leave others alone. A conflict
will only occur when the Amkaname attempt to eat
1– Spec. Tech: Jump
from the same place.
2– Stand. Grap. Tech: Front
Vs. Different Yokai
3– Mystic Art
The Akaname will avoid conflict with other yokai,
4– Close Qtr. Strike: Roundhouse Elbow
unless it is touched. If contact is made, the yokai
will ferociously attack its enemy.
Gain vs.
N/A C
MYISTC ARTS
h
Weakness vs. a
“Toxic Spit”- The Akaname will spit a dark, toxic liquid at a p
target in an attempt to blind them to aid escape. N/A t
e
Effects: Target must be within TR. Attack doesSTRx4. Sta- r
tus Effect: Odds & Evens Blinded lasting 1D12 melee
rounds.
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