Page 44 - NUMINO Challenge_C1
P. 44
3 Find the point of arrival according to the rules below.
Rules
1. The numbers outside the grid indicate the number of straight lines
needed to reach the point of arrival.
2. Lines may not intersect or overlap, and all lines meet only at the point of
arrival.
1
3
2
3
4 The numbers outside the grid indicate the number of squares which the
line will pass through. Lines may only be drawn horizontally or vertically,
and lines cannot intersect or overlap. Draw a line that connects the
starting and finishing points.
6
Start
6
1
3
4
Finish
1
2 2 5 3 45
Puzzles 41
Rules
1. The numbers outside the grid indicate the number of straight lines
needed to reach the point of arrival.
2. Lines may not intersect or overlap, and all lines meet only at the point of
arrival.
1
3
2
3
4 The numbers outside the grid indicate the number of squares which the
line will pass through. Lines may only be drawn horizontally or vertically,
and lines cannot intersect or overlap. Draw a line that connects the
starting and finishing points.
6
Start
6
1
3
4
Finish
1
2 2 5 3 45
Puzzles 41