Page 93 - Journal of Management Inquiry, July 2018
P. 93

346                                                                     Journal of Management Inquiry 27(3)


           Table 2.  Modes and Tropes of Digital Organizational Storytelling.
                                                                                       Symbolic tropes and intertextual
           Title        Key protagonists        Mode                Poetic tropes              references

           The Meatrix Naive apprentice (Leo   Epic story of a heroic   Attribution of motive: The factory   Corporation represented by
                      the pig); wise hero   character who exposes   farming industry as responsible   Agri-Corp a multi-limbed
                      (Moopheus the cow);   the illusion of family   culprit            robot and agents of The
                      evil villain (Agri-Corp   farming and seeks to   Attribution of emotion to central   Meatrix—Men in black suits
                      and agents of The   “liberate minds” so   characters: Evil deeds committed  Release coincides with the
                      Meatrix); hapless victims   they know where their   by men in suits  final film in The Matrix
                      (the animals)       food comes from.                              trilogy (1999-2003); human
                                          Fights evil villain and                       enslavement to machines
                                          saves animal victims                          translated into animal
                                          from impending death.                         enslavement to machines. A
                                                                                        related narrative of good vs.
                                                                                        evil forces is used in Grocery
                                                                                        Store Wars which draws on
                                                                                        the Star Wars film franchise
           The Story of  Narrator (Annie   Documentary story   Attribution of motive: Corporation   Hand-drawn, black and white
            Stuff     Leonard); evil villain   (rhetorical form), a   as responsible for unethical and   stick figures denote childlike
                      (greedy, out-of-control   narrator tells the story   destructive social, environmental   simplicity;
                      corporations); other   simply but passionately   and health effects; government   Narrator, Annie Leonard,
                      protagonists (the   and builds a persuasive   responsible related to failure to   dressed plainly in shirt and
                      government; the Third   argument. Story ends   control the corporation  slacks, is represented in front
                      World; factories; Big   by proposing a solution  Attribution of causal connections:   of a whiteboard, as though
                      Box Mart; employees;   to the issues raised.  Multiple incidents in narrative   teaching;
                      consumers)                             linked together in cause/effect   Inflated stick figure with dollar
                                                             relationship               sign on body and top hat to
                                                            Attribution of unity and fixed   represent the corporation;
                                                             qualities: Corporation as   Pictorial arrows and flows
                                                             an undifferentiated, unified   used to indicate causality and
                                                             category signified as having fixed   attribute responsibility
                                                             characteristics (e.g., inherently
                                                             greedy)


           from the storyteller and the story to the audience who them-  Authenticity to me means it’s not just greenwashing. So you’re
           selves become storytellers, rather than passive audiences to   not just slapping a sticker on something to make it appear as if it
           whom stories  are  told.  Through this,  the story  not only   were more environmentally or people friendly, you know, as if
           becomes polyphonic, but is dialogized with multi-stylistic   it’s more sustainable . . . if you’re just slapping a sticker on a
           expressions, diverse configurations of time and space, and   product or if you’re just glossing over the yukky stuff and
           multiple interplays with varied social and cultural discourses   pulling out a few highlights that are  good, then that’s not
           (Boje, 2008). Although Boje (2008, p. 3) describes such sto-  authentic in my mind. Authentic is sincerely trying to have a
                                                                 product or a cause that is good for people, planet and profits . . .
           ries as “a rare and endangered species” in organizations, we   As more and more companies want to reach into this kind of
           suggest that in the context of digital organizational storytell-  authentic  sustainability  world  space, then  we  have  to  decide
           ing, they are relatively common. This arises as a result of the   whether or not we’re going to be willing to work for them and
           power that resides in networks, as communicative structures   there’s a wide range of opinions about Free Range about who
           that rely on protocols of communication to process flows of   you work for and how authentic they have to be . . . It’s really a
           messages (Castells, 2009).                            slippery slope of authenticity.
             A second protocol on which successful digital organiza-
           tional storytelling depends is the evaluation of authenticity.   The importance of evaluations of authenticity also encom-
           Interviewees drew repeatedly on discourses of authenticity   passes audiences who are described as “agents of authentic-
           to describe their storytelling practices.  When asked to   ity” (Sachs, 2012) through their engagement with the impact
           explain further, one respondent associated authenticity with   of corporate practices on society. This includes participating
           the moral purpose of storytelling in enabling distinction   in conversations about the authenticity of digital stories, as
           between right and wrong in evaluation of corporate social   illustrated by these user-generated comments on the FRS
           responsibility:                                     website:
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