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(b) Displaying Relative Velocity Vectors
If you are solving your problem using one or more moving reference frames or moving meshes, you
will have the option to display either the absolute vectors or the relative vectors. If you select Velocity
(the default) in the Vectors of list, the vectors will be drawn based on the absolute, stationary reference
frame. If you select Relative Velocity, the vectors will be drawn based on the reference frame of the
Reference Zone in the Reference.
(c) Displaying Vector Components
All Cartesian components of the vectors are drawn by default, so that the arrow points along the
resultant vector in physical space. However, sometimes one of the components, say, the x component,
is relatively large. In such cases, you may want to suppress the x component and scale up the vectors, in
order to visualize the smaller y and z components. To suppress one or more of the vector components,
turn off the appropriate button(s) (X, Y, or Z Component) in the Vector Options dialog box.
Figure: Velocity Vectors Generated Using the In Plane Option
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