Page 1136 - Chief Architect Reference Manual
P. 1136
Chief Architect X10 Reference Manual
Ray Trace Configurations can be saved in are turned “On” in their specification dialog
your template plans, saving you the effort of and have been set to Use in Ray Tracing can
reproducing them for each new project. See be used. See “Light Data Panel” on page 661.
“Template Files” on page 97.
To increase ray tracing speed, the program
will identify any lights that do not contribute
Creating the Camera View
direct lighting to the scene when a ray trace
To create a ray trace image in Chief is preprocessing and will remove them from
Architect, begin by creating a camera view the ray trace lighting calculations.
or overview of the model. The camera For light sources that cast shadows in a ray
position, field of view, and orientation trace scene, consider using the Soft Shadows
determine the scene’s appearance in the ray option. Soft Shadows requires more ray
trace window. See “Editing 3D Views” on tracing time, but smooths the appearance of
page 1066. shadows created by a light, improving their
In order to ray trace a view, the Standard appearance. See “Light Data Panel” on page
Rendering Technique must be active. See 661.
“Standard Rendering” on page 1106. Most other Render settings, including those
Ray trace views can be created from both in the Preferences dialog, are not used for
Orthographic and Perspective views; generating a ray trace view, although
however, Perspective views appear more Ambient Light, set in the 3D View Defaults
realistic to the human eye and are better dialog, is. See “3D View Defaults Dialog” on
suited to producing photo-realistic images. page 1046.
See “Perspective and Orthographic Views”
on page 1042. It’s not unusual for ray traced images to
initially be too dark or too bright. Try
Lighting adjusting the Tone Mapping Intensity.
See “Adjusting Ray Trace Properties and
Lighting is an extremely important aspect of Effects” on page 1135.
high-quality ray trace views. For photo-
realistic results, be prepared to add light Material Definitions
sources to your model and spend some time
making adjustments to their positions and The attributes of the materials applied to
light data settings. See “Lighting” on page objects in a scene have an extremely
1090. important effect on the final quality of any
ray trace. These attributes can be adjusted in
Unlike rendered views, which can support the Define Material dialog.
only a limited number of lights, ray trace
views can handle as many lights as you like. All of the attributes that affect a material’s
Lighting in ray trace views is also more appearance in a Standard rendering will also
realistic than the lighting used in rendered affect its appearance in a ray trace. See
views in that lights are not limited to the “Texture Panel” on page 1033.
current room. Instead, all light sources that
1136