Page 1136 - Chief Architect Reference Manual
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Chief Architect X10 Reference Manual



                        Ray Trace Configurations can be saved in   are turned “On” in their specification dialog
                        your template plans, saving you the effort of   and have been set to Use in Ray Tracing can
                        reproducing them for each new project. See   be used. See “Light Data Panel” on page 661.
                        “Template Files” on page 97.
                                                                To increase ray tracing speed, the program
                                                                will identify any lights that do not contribute
                           Creating the Camera View
                                                                direct lighting to the scene when a ray trace
                        To create a ray trace image in Chief    is preprocessing and will remove them from
                        Architect, begin by creating a camera view   the ray trace lighting calculations.
                        or overview of the model. The camera    For light sources that cast shadows in a ray
                        position, field of view, and orientation   trace scene, consider using the Soft Shadows
                        determine the scene’s appearance in the ray   option. Soft Shadows requires more ray
                        trace window. See “Editing 3D Views” on   tracing time, but smooths the appearance of
                        page 1066.                              shadows created by a light, improving their
                        In order to ray trace a view, the Standard   appearance. See “Light Data Panel” on page
                        Rendering Technique must be active. See   661.
                        “Standard Rendering” on page 1106.      Most other Render settings, including those
                        Ray trace views can be created from both   in the Preferences dialog, are not used for
                        Orthographic and Perspective views;     generating a ray trace view, although
                        however, Perspective views appear more   Ambient Light, set in the 3D View Defaults
                        realistic to the human eye and are better   dialog, is. See “3D View Defaults Dialog” on
                        suited to producing photo-realistic images.   page 1046.
                        See “Perspective and Orthographic Views”
                        on page 1042.                                It’s not unusual for ray traced images to
                                                                     initially  be  too  dark  or  too  bright.  Try
                                     Lighting                        adjusting  the  Tone  Mapping  Intensity.
                                                                 See  “Adjusting  Ray  Trace  Properties  and
                        Lighting is an extremely important aspect of   Effects” on page 1135.
                        high-quality ray trace views. For photo-
                        realistic results, be prepared to add light    Material Definitions
                        sources to your model and spend some time
                        making adjustments to their positions and   The attributes of the materials applied to
                        light data settings. See “Lighting” on page   objects in a scene have an extremely
                        1090.                                   important effect on the final quality of any
                                                                ray trace. These attributes can be adjusted in
                        Unlike rendered views, which can support   the Define Material dialog.
                        only a limited number of lights, ray trace
                        views can handle as many lights as you like.   All of the attributes that affect a material’s
                        Lighting in ray trace views is also more   appearance in a Standard rendering will also
                        realistic than the lighting used in rendered   affect its appearance in a ray trace. See
                        views in that lights are not limited to the   “Texture Panel” on page 1033.
                        current room. Instead, all light sources that



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