Page 64 - Rock&RollTimeTableRules
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RRTT™ 64
15 Make a Game
15a-w just a pencil, paper, scissors and clear pack-tape, almost anyone may make a
game w these Rules. It may be easier to keep these Rules on a computer
tablet; or memorize them.
15b-Add card stock plus a full-color sweet laser-printer w laminator and one may
make a serious-Quality Game. Working in an office-supply store or having a
generous boss may assist in printing cost. Paper cutting tray helps too. Some
grayscale is provided to help lower printing cost.
15c-A simple glue stick is very handy. After cutting out the Pieces from a page, glue
matching Pieces back-to-back (easier to identify when all in a pile). Laminate
them for long life. w/o glue, carefully arrange & laminate.
15d-Trim Scorecards; color them if you want, fold and laminate each.
15e-Use a dry-erase pen on a laminated Scorecard.
15f-One may laminate each neighborhood then tape them together for a folding
ArtBoardGame. Non-laminating option: score clear 8 ½ x 11 (A4) sleeves, trim
them w scissors, and then tape the sleeves together.
15g-Use another sleeve to hold the CasinoTour & BackStage Boards back-to-back.
15h-For CheatSheet, trim the CheatSheet pages to suit. Match up sizes &/ the
order of TimeTables, then glue them back-to-back & lamitate them. Trim & fold
Appendix 16a, Scorecard & other large pages, then laminate them. Using a
hole-puncher, put a hole in every CheatSheet page, then connect /keep them
together w a split-ring.
15i-Format the Art to fit your printing template & preference, or work w a printer
to print Cards, etc straight-away.
15j-Buy blank cards, if one prefers; glue the art, laminate &/ trim w scissors.
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