Page 69 - Rock&RollTimeTableRules
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RRTT™ 69
16b-Clarities, hints & allegations w sum·details—continued
16b(30)-@Landing DeadZoneФ·147Þ·125·124·91·73·54·15 Sends Player to
→Land @DeadZone♦2 Ф₸Þ, an Unprotected♦ space. Player @DeadZone♦2,
likely w <15₸, is Popped by any Player Landing on any DeadZoneФ.
16b(31)-If a card was in wrong deck, Return card to proper deck & draw again.
16b(32)-MainStage may seem crowded at first, however it's designed to
show what happens @ ea space for easier decisions on where to Land.
Learning the symbols in 16a makes it simpler. Unshaded spots are
usually GigSpots.
16b(33)-Some Portals Ф can be closed. Directed to Land /Relocate @ an
occupied GigSpot w another Player already there & Protected♣ or w
Impak·Piece or Marker = 86.
16b(34)-Neighborhoods: East Mesa = #1-27; WarZone = 28-68; Valley = 69-107;
Burnaleňo = 108-150.
16b(35)-There are 20 TimeTables (16a + 16c-16u). There are 30 special
spaces: 22♥ + 6♪♦ MainStage; + 2 WT♥, likely requiring to play @ a
host's TimeTable.
16b(36)-Landing @Taj's♥78♣ w 2♫ /more & no δ = 86 after waiting for next turn.
[ 86 @Turn-start ] Landing here w/o ☼ also = 86 after waiting for next turn.
16b(37)-@Sea Leveling62♥, one may point West (►/►W) before Ŗ and count
54 as first space and 60, 61 or 62 as second space upon Moving.
16b(38)-@Sea Leveling62♥, one may point East (►/►E) before Ŗ and count 54 as
first space and 46, 47, 48, 55 or 62 as second space upon Moving.
16b(39)-@Sea Leveling62♥, one may point North (►/►N) before Ŗ and count 61,
54 or 55 as first space upon Moving.