Page 27 - Computer Power User - February 2017
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In 2016, the engineers at NVIDIA
                                                                               introduced another input latency-
                                                                               reducing feature called Fast Sync that,
                                                                               although not technically part G-SYNC,
                                                                               does complement the variable refresh
                                                                               rate technology. It’s designed for the
                                                                               same group of people that wanted to
                                                                               turn off Vsync at high frame rates, yet
                                                                               still eliminates screen tearing. Fast Sync
                                                                               uses a triple buffer system, but the GPU
                                                                               renders the frames as if Vsync is off and
                                                                               grabs the most recent frame from the
                                                                               buffers. The resulting lag is only a little
                                                                               higher than with Vsync off and there’s
                                                                               no screen tearing.
                                                                                 To further avoid ghosting and input
                                                                               latency, some G-SYNC displays support
                                                                               NVIDIA’s ULMB (Ultra Low Motion
                                                                               Blur) mode, which strobes the backlight
                                                                               of a monitor to eliminate motion blur
                                                                               and reduce input latency. ULMB and
         NVIDIA has supported G-SYNC on graphics cards since the advent of the GeForce GTX 650Ti.  G-SYNC can’t function at the same
                                                                               time, though, so you’ll need to choose
                                                                               which one to activate. Assuming ULMB
                                                                               is supported by the monitor, you can
                                                                               use the NVIDIA Control Panel to
                                                                               switch between the ULMB or G-SYNC
                                                                               display modes for specific games.
                                                                                 As you can see, NVIDIA’s latest
                                                                               GPUs and G-SYNC monitors provide
                                                                               you with several different ways to
                                                                               optimize your gaming experience. A
                                                                               quick perusal of the market shows that
                                                                               the majority of G-SYNC monitors
                                                                               support refresh rates all the way up to
                                                                               144Hz, which is ideal for enthusiasts
                                                                               with premium graphics cards. There are
                                                                               some FreeSync monitors that match up
                                                                               with the high-end G-SYNC panels, but
                                                                               many of the early FreeSync options lack
         G-SYNC monitors feature a G-SYNC module to coordinate GPU and monitor frame rates.
                                                                               the amenities of G-SYNC monitors.
         top refresh rate. The flip side is that   maximum refresh rate of the monitor.   FreeSync 2 & G-SYNC HDR
         G-SYNC monitors tend to be a bit more   In this situation, G-SYNC would   HDR is not yet common on PC
         expensive than comparable FreeSync   automatically revert to a Vsync mode   displays—CES 2017 marked the debut
         monitors, and there are fewer G-SYNC   to prevent screen tearing, and gamers   of HDR monitors—but HDR was
         monitors on the market, due to the added   didn’t want  Vsync’s additional input   the “it” feature for HDTVs in 2016.
         complexity of the G-SYNC chip.     lag. In 2015, NVIDIA updated       HDR improves brightness, contrast,
           When G-SYNC was first released,   G-SYNC to let you disable the     and color gamut, all of which help to
         NVIDIA received some complaints    technology at refresh rates above the   make on-screen visuals more lifelike.
         that gamers couldn’t turn off      monitor’s maximum, though doing    At CES, we were treated to several
         G-SYNC for fast-paced shooters,    so will reintroduce the possibilities of   demos that displayed content both on
         such as CS:GO, that exceeded the   screen tearing.                    an HDR monitor and a conventional


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