Page 25 - 3D Artist 110 - 2017 UK
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COMBINING FEATURES
Multiple Zbrush features were used
to test everything as much as
possible side by side. in this piece we
can see Array Mesh, boolean and
surface noise all working together.
ADDING DETAILS
An iMM brush was used in
conjunction with the new boolean
system to create small details. At the
end, the different polygroups inside
the subtracted booleans were used to
apply different Keyshot materials.
COMBINING SCULPTS
A lot of the secondary pieces were
built using Array Mesh as radial
instances simultaneously with the
boolean system.
GAS MASK
BREAKDOWN
Pierre-olivier Lévesque utilised many of the
new features in 4r8 to create this stunning
sci-i image. the new Live boolean feature was
top of the list for creating the intricate details in
this epic character illustration.
PRECISE POSITIONING
Every topology, from hard to
organic surfaces, were created inside
Zbrush using the ZModeler, the
Gizmo and the deformers.
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