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SPEED MODELLING
artstation.com/artist/jam3s James is a passionate CG artist who has just completed his studies and looking to leave his mark by creating memorable works of art Software ZBrush, Substance Painter
James Lin Sci Fi Speedster, 2016
behind their artwork SPEED MODELLING I sculpt using ZBrush and when it comes to speed modelling, I try to approach it with a clear mind and not think of anything specific. A good eye will always catch good forms and flows. A simple tip I can give is make a mess: be as rough and fast with large brush strokes to create forms, and once you have that everything else is a piece of cake.
Incredible 3D artists take us
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