Page 98 - 3D Artist 110 - 2017 UK
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SPEED MODELLING







               artstation.com/artist/jam3s James is a passionate CG artist who  has just completed his studies and  looking to leave his mark by creating  memorable works of art Software ZBrush, Substance Painter



             James Lin    Sci Fi Speedster,   2016




















                  behind their artwork SPEED MODELLING I sculpt using ZBrush and when it comes to speed  modelling, I try to approach it with a clear mind and not think of anything  specific. A good eye will always catch good forms and flows. A simple tip I  can give is make a mess: be as rough and fast with large brush strokes to  create forms, and once you have that everything else is a piece of cake.








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