Page 31 - 3D World - October 2017
P. 31

Feature
                                                                                                              Game changer




























                                                                                                     Hi-res models of archons,
                                                                                                    which are leaders of a group
                                                                                                        of the alien race Kett


































           and pre-production, stages that   ExpEriEncEd TEAM
          took two years to complete. “The   Christopher worked on the game
          biggest pressure for me was not   for two years, describing it as the
          knowing that much about the     ‘most fast-paced production’ he’s
          licence. I’ve always been interested   worked on. “This is the strongest   AuthoR
          in Mass Effect, but I’ve never been   pool of people I’ve ever worked
          a hardcore fan and when I started I   with, but the game was very   Christopher Cao
          would ask questions about this race   ambitious. The team was very   Born, raised and earning a crust in Montreal, Canada, Christopher Cao has
          or that planet, and my colleague   experienced and professional in   never had to go far to find the perfect place for work. A few months after
          Ben, who is a concept artist, would   the sense that [there were] little   graduating from the city’s National Animation and Design (Centre NAD), he
          tell me the answer always followed   to no juniors so everyone knew   was signed up by games developer Ubisoft, where he crafted characters for
          by, ‘You should know this!’ So I   what they were doing, but it’s a   the brand’s top sellers Tom Clancy’s Splinter Cell: Conviction and Assassin’s
          decided to learn a bit more about it   big game to make and the number   Creed IV: Black Flag. Four years later he moved on to WB Games Montreal
          instead of trying to create blindly,   of staff is smaller than another   to help complete Batman Arkham Origins, and later Batman Arkham Knight.
          but it took some time knowing   type of project that might be the   Then with his reputation as a talented character artist cemented, he was
          all the lore [and] fantasy about it,   same size. But it’s the BioWare   snapped up by BioWare for Mass Effect: Andromeda. Christopher remains
          because it’s such a big licence, with   way of thinking; hire someone   there today, current working on a top-secret project.
          a big history.”                 who’s more qualified to do more    https://chrisc.artstation.com

                                        3D WorlD  October 2017  31   www.youtube.com/3dworld
   26   27   28   29   30   31   32   33   34   35   36