Page 43 - 3D World - October 2017
P. 43
Issue 219 aprIl 2017 Issue 218 march 2017 Issue 217 February 2017 Issue 216 january 2017
improve your vr game models the magic of houdini start in vr today! recreate the star wars look
● How Epic Games’ VR games artists ● An exclusive look at the new tools ● We reveal why your next art job ● Discover the secrets behind the
created Robo Recall and features of Houdini 16 will be in virtual reality new Star Wars film
● Pro advice for getting more ● Master a pro workflow for creating ● Meet the developers and artists ● We reveal how to model a Star
from Substance Designer an atmospheric cinematic scene behind Oculus Medium Destroyer in 3ds Max
● Learn how to texture realistic ● Get more from Redshift with tips ● Learn to animate a complex scene ● Learn how to texture a weathered
skin using our tips for Mari and tricks from our expert for 360 degree video droid in Substance Painter
● Master Cinema 4D’s new ● Learn to texture a stunning sci-fi ● Animators discuss how VR will ● Model photoreal foliage for video
Voronoi fracturing tool model for games impact the CG industry games using Unreal Engine
● Downloads Free video training, ● Downloads Free video training, ● Downloads Free video training, ● Downloads Free video training,
files and morel files and morel models, files and morel set-up files and more!
Issue 215 chrIstmas 2016 Issue 214 December 2016 Issue 213 nOVember 2016 Issue 212 OctOber 2016
make a splash with your renders the Blizzard vfx pipeline real-time cinematics game art skills
● Disney’s animation team reveal ● Blizzard shares its Houdini pipeline ● Unity share the making of their ● Eidos Montreal’s modeller shares
how they created Moana for making CG foliage animated short, Adam her 3ds Max knowledge
● Ubisoft’s Pascal Blanché explains ● Master the ultimate ZBrush ● Ninja Theory and Epic Games ● Learn the pro tips to master
his character design process character sculpting workflow reveal real-time cinematography Substance Designer
● Improve your creature concepts ● Learn to use photogrammetry ● Finesse your ZBrush modelling ● Follow Naughty Dog’s VFX
with Quixel and Substance techniques in your projects workflow workflow for Unreal Engine
● Master Clarisse 3.0 to create a ● Discover the VFX behind Marvel’s ● Render a windy beach house in ● Get started in Amazon’s new game
rocky, watery environment Doctor Strange 3ds Max and V-Ray engine, Lumberyard
● Downloads Free video training ● Downloads Free videos and ● Downloads Free videos and ● Downloads Free videos and
and set-up files resource files set-up files set-up files
Apple NeWsstAND www.bit.ly/3dworld-app
GooGle plAy www.bit.ly/3dworld-digital ZiNio www.bit.ly/tdw-zinio
3D WorlD October 2017 43 www.youtube.com/3dworld