Page 43 - 3D World - October 2017
P. 43

Issue 219 aprIl 2017        Issue 218 march 2017       Issue 217 February 2017    Issue 216 january 2017
          improve your vr game models   the magic of houdini     start in vr today!         recreate the star wars look
            ● How Epic Games’ VR games artists     ● An exclusive look at the new tools     ● We reveal why your next art job      ● Discover the secrets behind the
          created Robo Recall         and features of Houdini 16  will be in virtual reality  new Star Wars film
          ● Pro advice for getting more    ● Master a pro workflow for creating   ● Meet the developers and artists   ● We reveal how to model a Star
          from Substance Designer     an atmospheric cinematic scene   behind Oculus Medium   Destroyer in 3ds Max
          ● Learn how to texture realistic    ● Get more from Redshift with tips   ● Learn to animate a complex scene   ● Learn how to texture a weathered
          skin using our tips for Mari  and tricks from our expert  for 360 degree video    droid in Substance Painter
          ● Master Cinema 4D’s new    ● Learn to texture a stunning sci-fi   ● Animators discuss how VR will   ● Model photoreal foliage for video
          Voronoi fracturing tool     model for games            impact the CG industry     games using Unreal Engine
          ● Downloads Free video training,   ● Downloads Free video training,   ● Downloads Free video training,   ● Downloads Free video training,
          files and morel             files and morel            models, files and morel    set-up files and more!
























          Issue 215 chrIstmas 2016    Issue 214 December 2016    Issue 213 nOVember 2016     Issue 212 OctOber 2016
          make a splash with your renders  the Blizzard vfx pipeline  real-time cinematics   game art skills
            ● Disney’s animation team reveal     ● Blizzard shares its Houdini pipeline     ●  Unity share the making of their   ●  Eidos Montreal’s modeller shares
          how they created Moana      for making CG foliage        animated short, Adam       her 3ds Max knowledge
          ● Ubisoft’s Pascal Blanché explains   ● Master the ultimate ZBrush   ● Ninja Theory and Epic Games   ●  Learn the pro tips to master
          his character design process  character sculpting workflow  reveal real-time cinematography  Substance Designer
          ● Improve your creature concepts   ● Learn to use photogrammetry   ●  Finesse your ZBrush modelling   ●  Follow Naughty Dog’s VFX
          with Quixel and Substance   techniques in your projects  workflow                   workflow for Unreal Engine
          ● Master Clarisse 3.0 to create a   ● Discover the VFX behind Marvel’s   ●  Render a windy beach house in   ●  Get started in Amazon’s new game
          rocky, watery environment   Doctor Strange               3ds Max and V-Ray          engine, Lumberyard
          ● Downloads Free video training   ● Downloads Free videos and   ●  Downloads Free videos and   ●  Downloads Free videos and
          and set-up files            resource files               set-up files               set-up files


                               Apple NeWsstAND www.bit.ly/3dworld-app


            GooGle plAy www.bit.ly/3dworld-digital     ZiNio www.bit.ly/tdw-zinio




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