Page 9 - 3D World - October 2017
P. 9

ShowcaSe
                                                                                                             CG art to inspire


                                                                                   the RunneR



                                                                                               aRTIST
                                                                                               Greg Rogers
                                                                                               SoFTwaRe
                                                                                               3ds Max, Corona, SIGERSHADERS,
                                                                                               Fuse, Photoshop and Mixamo



                                                                                   With this image, Greg found a process
                                                                                   to capture his inner child. Using Adobe
                                                                                   Fuse to develop the 3D soldiers, he
                                                                                   explains that, “Once the soldiers had
                                                                                   their poses, placing them in the scene
                                                                                   felt like playing with action figures as
                                                                                   a child.”
                                                                                      This wasn’t the only enjoyable part.
                                                                                   For Greg, “using Vitaly Bulgarov’s
                                                                                   Megastructures set (https://
                                                                                   vitalybulgarov.com) to create
                                                                                   the environment… was the most
                                                                                   rewarding. I only used four materials
                                                                                   to texture the scene. The rest were
                                                                                   created in Photoshop using textures.
                                                                                   com and photobash.org. This was my
                                                                                   favourite part, the story comes alive as
                                                                                   you move textures around the scene.”

                                                                                     www.GregRogers3D.com
















































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