Page 14 - 3D World - October 2017
P. 14

ShowcaSe
          CG art to inspire


            hiLaieR



                        aRTIST
                        Si Chen Wang
                        SoFTwaRe
                        3ds Max, V-Ray, Photoshop, ZBrush
                        and SpeedTree



            Despite only studying 3D for a short
            while, Si Chen Wang’s grounding
            in traditional art makes him feel as
            though he has a head start. He explains;
            “I think using 3D software is only one
            aspect of making art – the awareness of
            what makes a good image is also very
            important. I suggest people who are
            already good at 3D can improve their
            work by learning art theory.”
               For Si Chen Wang, the process
            starts with a reference image, which
            becomes a simple series of boxes to test
            composition possibilities. The next
            stage is to make models to replace the
            boxes. With the image set up, textures
            are applied before rendering takes
            place. Photoshop is where the final
            touches are made.
               For this particular artist, like
            many others, art becomes a way of
            escaping from whatever is going on
            around them, as he reveals: “I want to
            create something of my own, create a
            different world, want to express some
            peace, no war, no trampling of nature, a
            hope for a beautiful world. So I use my
            own way to do something.”

               www.artstation.com/artist/milkboy


































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