Page 21 - Nov2019
P. 21

Those simmers not familiar with aircraft landings, will have
  immense difficulty landing on Nimitz because the special
  situation for the 'carrier landing' does not offer enough
  time to get the aeroplane into a stable situation. Why oh
  why if you use Shift+4, does it stupidly give you a front
  view? A workaround for some of these problems is to take
  off from a shore based strip and then find the carrier. X-
  Plane is pretty smart, in that it will always put Nimitz
  somewhere near to your start position (you can open the
  map to find it). If you want to do a water start for a
  seaplane (in the UK we seem to get Loch Lomond as our
  default), you could equally take off from Southampton
  airport, land in Portsmouth Harbour and then save it as a
  .sit file.
  Landing on a carrier involves a moving runway at roughly
  20 kts, and if the carrier is heading into a 15 kt headwind,
  we get 35 kts. If our jet has a stall speed of maybe 160 kts,
  we can hit the deck at around a relative 105 kts
  groundspeed. In a high sea the deck of the Nimitz may pitch

  through a range of more than 50 feet, so if we are on
                                                               The build of this carrier is exceptionally good, possibly as
  approach and the rear deck is down, we may overshoot the     good as Nimitz. It is however, rather let down by some
  arrestor wires, and likewise, if it is pitched up, we may well
                                                               problems which probably have more to do with the
  slam into the stern. Not sure if there is any truth to this, but
                                                               limitations within X-Plane, rather than the skills of the
  apparently someone mentioned that the US Navy could          talented author. For starters, the bow wave is too far
  never have carried out the Falklands operation as they
                                                               forward, and the stern wave cuts off too sharply. In my
  would have been unable to fly high speed jets in heavy sea
                                                               opinion, it should be staggered and broken up a bit. It also
  states; whereas VTOL planes (used by the RAF), are more      requires a Cat Shot for take off, but Queen Elizabeth will
  adaptable - that is not to say it is easier however. Anyway,
                                                               never have one, and if you load the 'Cat Shot' situation,
  whether this is old wives gossip, I cannot possibly comment
                                                               your plane is rudely dumped into the sea.
  further.
  Be careful of possible wind effect from the bridge; a good
  skipper will hold the ship dead into the wind, but it may

  shear. However I am unsure if .obj files for ships have any
  actually simulated aerodynamic value; it may be just a
                                                               Conclusions
  spook from a wobbly hand.
                                                               The default carrier, Nimitz, provides a realistic platform for
  Apart from Nimitz and Perry, there are a few other
                                                               USN operations. However, since all ops are built on that
  alternative carriers (freeware), in which to try your hand at
                                                               default model, Laminar really ought to improve carrier
  landings:
                                                               handling. With that in mind, here are some ideas about
  Queen Elizabeth, a new build recently published by MRL:      how they could possibly go about it.
  hms_queen_elizabeth.zip
                                                               1. Provide a naval operations menu option, complete with a
  One of my own:  future_royal_navy.zip
                                                               drop down list of carrier choice.
  My analysis makes me think that the ramp start for the cat
  shot is set close to the bow wave, so ultimately only        2. Provide carrier builders with a framework of rules, so
  dimensioned for Nimitz (if Laminar have features to fix this,  they can put it into something like a .prefs file.
  they should publish them). I suspect if MRL set his ship up
  so the bow wave was at the stern, it may go some way to
  fixing this issue - at the expense of the stern wave being a
  long way back.
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