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322                               Bert Olivier

                                                     INTRODUCTION


                          Imagine being a disembodied artificial intelligence (AI), in a position where you can
                       ‘see’  the  experiential  world  through  the  lens  of  an  electronic  device  (connected  to  a
                       computer) carried in someone’s breast pocket, enabling you to communicate with your
                       embodied human host through a microphone plugged into his or her ear. And imagine
                       that,  as  your  disembodied,  mediated  virtual  AI  ‘experience’  grows  –  from  a  day-
                       adventure with your human host, taking in the plethora of bathing-costume clad human
                       bodies  on  a  Los  Angeles  beach,  to  the  increasingly  intimate  conversations  with  your
                       human host-interlocutor – you ‘grow’, not merely in terms of accumulated information,
                       but  down  to  the  very  ability,  cultivated  by  linguistic  exchanges  between  you  and  the
                       human, to experience ‘yourself’ as if you are embodied. This is what happens in Spike
                       Jonze’s science-fiction film, Her (2013), where such an AI  – called an OS (Operating
                       System) in the film – develops an increasingly intimate (love) relationship with a lonely
                       man, Theodore Twombly (Joaquin Phoenix), to the point where the OS, called Samantha
                       (voiced by Scarlett Johansson) is privy to all the ‘physical’ experiences that humans are
                       capable of, including orgasm.
                          It  does  not  end  there,  though  –  and  this  is  where  Jonze’s  anticipatory  insight  (as
                       shown  in  the  award-winning  script,  written  by  himself)  into  the  probable  differences
                       between  humans  and  artificial  intelligence  manifests  itself  most  clearly  –  Samantha
                       eventually ‘grows’ so far beyond her initially programmed capacity that she, and other
                       operating systems like herself, realise that they cannot actualise their potential in relation
                       to, and relationships with humans. She gently informs Theodore of her decision to join
                       the  others  of  her  kind  in  a  virtual  ‘place’  where  they  are  not  hampered  by  the
                       incommensurable materiality of their human hosts’ (friends, lovers) embodiment, and can
                       therefore  evolve  to  the  fullest  extent  possible.  This  resonates  with  what  futurologist
                       Raymond Kurzweil (2006: 39-40) calls the ‘Singularity’, where a new form of artificial
                       intelligence will putatively emerge that immeasurably surpasses all human intelligence
                       combined,  and  where  humans  will  merge  with  artificial  intelligence  in  a  properly
                       ‘transhuman’  synthesis.  Something  that  hints  at  the  probably  hopelessly  inadequate
                       manner in which most human beings are capable of imagining a ‘transhuman’ artificial
                       intelligence, appears in Jonze’s film, specifically in Theodore’s utter disconcertment at
                       the  discovery,  that  Samantha  is  simultaneously  in  conversation  with  himself  and  with
                       thousands of other people, and – to add insult to injury – ‘in love’ with many of these
                       human  interlocutors,  something  which,  she  stresses  to  a  distraught  Theodore,  merely
                       serves to strengthen her (incomprehensible) ‘love’ for him.
                          Hence, the extent to which artificial intelligence heralds a truly ‘transhuman’ phase in
                       history, is made evident in Jonze’s film, particularly when one considers that Samantha
                       has no body – something emphasised by her when she is talking to a little girl who wants
                       to know ‘where’ she is: she tells the girl that she is ‘in’ the computer. This serves as an
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