Page 97 - MODUL_PEMROGRAMAN 2D & 3D_Neat
P. 97
38. Jika burung melewati pipa makan poin akan dijumlahkan, maka perbarui
script ini ke dalam script birdcontroler nya agar poin bisa berjalan dan
bersuara.
using UnityEngine;
using System.Collections;
public class birdcontrol :
MonoBehaviour { public
Vector2 loncat = new
Vector2(0,200); public score
scoreman;
public int
poin = 1;
public
AudioClip
musik;
// Use this for
initialization
void Start () {
scoreman =
GameObject.FindGameObjectWithTag("poin").GetComponent<score>();
}
// Update is called
once per frame void
Update () {
if (Input.GetMouseButtonDown(0))
{
GetComponent<Rigidbody2D>().velocity =
Vector2.zero;
GetComponent<Rigidbody2D>().AddForce
(loncat);
}
}
void die()
{
83
Application.LoadLevel(Application.loadedLevel);
}
void OnCollisionEnter2D(Collision2D other)