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PERFORMANCE SETTINGS

            Safe Mode – When using a DirectX mode setting (like Simple, Dual, Mono or 4.1), VirtualDJ is
            less likely to produce glitches and pops if your CPU is momentarily busy. The performance
            trade off is scratching and pitch adjustments will  use more CPU, especially with advanced
            algorithms. So, if using advanced Master Tempo this will probably need to be disabled, unless
            the computer is very fast.

                   NOTE: this option has no effect on ASIO or Low-Latency modes

            Overclock – This setting can make your computer run faster (espec             ially on laptops) and
            th erefore be compatible with lower latencies.

            Scratch – Allows for adjustment to how VirtualDJ reacts to scratch motions

                   Optimize for:

                          Quality – VirtualDJ wi     ll
                          more accur  ately represent
                          how a scratch sounds
                          when moving the virtual
                          record back and forth

                          Latency      –     VirtualD J
                          reacts    as    quickly   as
                          possible but might result
                          in a somewhat m          ore
                          metallic sound.

                   Scratch algorithm:

                          Simple Algorithm – adds
                          no            computational
                          overhead, and will use a
                          simple         interpolation
                          algorithm to compute the
                          scratch sound

                          Enhanced Algorithm – uses an advanced algorithm that mimics the movement
                          of the needle on the grooves, to obtain the best scratch sound possible. A filter
                          size of 11 gives the best quality/CPU ratio, producing a very good quality while
                          keeping a low computational overhead.










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