Page 55 - SANZO EBOOK
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• Temple= Arikite Tarimoto, A man looking for a ARIKITE TARIMOTO
fight for wager in the Tavern.
Well, now there needs to be a fight. Can’t be in here
• Tavern= Rinkashime Kumoshitsu, A celebrated though. C’mon.
man needing a special gift for his wife. Arikite Tarimoto leads the PC(s) expecting them
Todaijiyama Sword Travel Itinerary to follow him. He looks back at them a final time
them exits the Temple gate.
1. The artifact will arrive in Otsu in the morning. It
is guarded by two groups of eight guards. On the street, Arikite Tarimoto is facing the gate.
He has a measured distance from him to the PC(s),
2. The first group of eight guards arrive in cities a and has removed his right arm from the sleeve of his
few hours prior to the artifact to secure the area. Samue. He casually waves the PC(s) to him.
3. The artifact will spend a night in each of the fol- GM NOTE: Should the PC(s) prepare to fight, or
lowing locations: discuss fighting with. Arikite Tarimoto will interrupt
• Otsu, Shiga them.
• Gifu, Gifu ARIKITE TARIMOTO
HAHAHAHA!!! You thought you were going to
• Ina, Nagano
fight me?! No you idiot! We’re just going to setup a
• Yamanshi, Yamanshi match and maybe even win a little bit of Hansatsu.
You want information. I want a fight. It’s simple.
• From Yamanashi the artifact will be moved to Find me a worthy opponent— make that two, and I’ll
Tokyo guarded by both groups of guards. tell you what you want to know. Now hurry up, I’m
not going to stand here forever.
PART 5a. “A Fight for It” GM NOTE: Using 1D6 PhB Tests, the PC should go
Location: Otsu, Shiga Temple; D1 into the town and find citizens willing to fight Arikite
Tarimoto.
The group has made their way to the temple in
the middle of the area. Contrary to the whereabouts The PC(s) return to Arikite Tarimoto with two
of Arikite Tarimoto, there is no one waiting outside willing fighters. He looks pleased by the results.
looking for a fight. The smells of the temple, howev- ARIKITE TARIMOTO
er, are alluring, and the PC(s) react in a way that re- Excellent job my friends. I’ll tell you what I know.
minds them that they haven’t eaten in quite a while.
Entering the temple they see a lone stranger, seated, GM NOTE: Arikite Tarimoto will divulge the infor-
eating a bowl of noodles. He is a bit younger than Ioi mation about the Todaijiyama Sword.
Sanzo, scruffy with a large scar spanning the length PART 5b. “A Gift of Love”
of his forearm. The man glances up from his bowl,
studies the PC(s) briefly, and, seemingly uninterest- Location: Otsu, Shiga Tavern; C3
ed, returns to eating. The group has made their way to the area’s clos-
est tavern. It is a crowded and rambunctious place
GM NOTE: Should the PC(s) talk to this man he
will interrupt them. with people seemingly celebrating within. As the PC
(s) stand in the door, more patrons assertively push
ARIKITE TARIMOTO their way passed the group and a re greeted by joy-
Who told you my name? ous, welcoming cheers. They enter the festivities
As the PC(s) explain, Arikite Tarimoto will cross with their comrades and the friends breakout in song.
his arms and listen with a skeptical look on his face. As the celebration continue, an observant peasant
EH stares hard a t the PC(s) until they finish. An stumbles toward the PC(s). His face is covered in a
awkward silence passes. Sliding his seat back, he drunken smile as he struggles to make eye contact
gets up. His eyes slowly pan the PC(s). with any one of the PC(s).
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