Page 60 - SANZO EBOOK
P. 60
As the group heads upstairs to their rooms, Ioi Success is determined with the PC acquiring the out-
Sanzo stops the looking around before speaking. fit of the guard. A failed attempt will make the guard
IOI SANZO rush back to the caravan and report the incident giv-
Rest well. Tomorrow will be an important day. You ing all of the guards +1 AWA. After the PC is suc-
will have to steal the uniforms of the guards and cessful they become part of the guard battalion, they
eliminate them in order to replace them in their roles will no longer be involved with game play, and will
as escorts of the artifact. I will meet you later. Good
luck. automatically moved performing duties as a guard
controlled by the GM. Failed attempts of acquiring
PART 10 “The Replacements” outfits means the PC(s) must escape and wait for an
Location: Gifu Prefecture, Gifu attempt in the next city.
It is morning. Knowing what they know about PART 11 “3rd City”
the caravan, and the process, the group is hanging
around the front of the inn waiting until the caravan Location: Nagano Prefecture, Ina
enters the area. By and by, just like clock work, the The next day the artifact has moved to its next
caravan is parked in an open area near the inn, pre- location, and with that all that are interested. Ioi
ceded by sweep of the streets. Sanzo has yet again led his team to an inn one day
prior to the artifact arriving. Before the artifact ar-
The team observes this behavior and is reminded
of the scene in the previous city. Pushed away from rives in the town, the team of guards work to secure
the inn, the group keeps the cart within eyesight. the area. As the guards clear the area’s streets, they
They watch the guards from across the street while are confronted by an unruly bunch of towns people.
hiding behind large shrubbery. TOWNSMAN
IOI SANZO We do not care what is coming. This is our town. If
we want to walk the street we will!
The plan is to eliminate a guard in order to take their
place. We need to do this before the artifact arrives GM NOTE: The PC(s) who are in the guard battal-
for the night. Once in disguise avoid contact with the ion need to assist in disbursing this crowd.
other guards by claiming to be ill, but be insistent
about fulfilling your duty to the Emperor. When you The following day the artifact arrives in the town.
see your chance, make your move. Ioi Sazno drools at the thought of his plan coming to
GM NOTE: PC(s) have one attempt each to take the fruition. Once again he prepares his team to take a
place of the guards. Guards will leave posts tempo- place in the ranks as an Imperial Guardsman. Pa-
rarily. Only one guard at a time will leave a post. tiently he waits, and watches on.
Guards will not leave post for distractions. The fol- GM NOTE: The Guards’ AWA will return to the
lowing is where the guards will go when they tempo- original settings because they are in a new city and
rarily leave their post: no threat has been detected. However, should the PC
GUARD #1: Leaves to go to the bathroom at the fail to take one of the guard positions, the guards will
nearest Inn. Will leave post for 5 minutes. receive a +2AWA. Guard places listed that are al-
GUARD#2: Leaves to eat at the nearest Food ready taken are unavailable to other players. The
Stand. Will be gone for 1 hour. following is where the guards will go when they tem-
GUARD #3: Will leave to visit the nearest Geisha porarily leave their post:
House. Will be gone for two hours.
GUARD #4: Will leave to eat to the nearest tav-
ern. Will be gone for 45 minutes.
GUARD #5: Will leave to eat to the nearest tav-
ern. Will be gone for 45 minutes.
GUARD #6: Will go to the bathroom inside the
nearest Inn. Will be gone for 10 minutes.
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