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Chart 4-1: Katsunoka Martial Arts Training
WHITE: These techniques are acquired upon attaining 40 Exp. Points in the belt level discipline.
Health Points: Strength Points: ACQUIRED TECHNIQUES:
Physical Beauty: Defense Points: -Attack Height: High
Carry Points: Stamina Points: -Attack Height: Medium
Awareness Points: Stealth Points: -Attack Height: Low
Movement Points: Throwing Range: -Striking Technique: Jab
Ki Energy: 10
YELLOW: These techniques are acquired upon attaining 60 Exp. Points in the belt level discipline.
Health Points: +5 Strength Points: +1 ACQUIRED TECHNIQUES:
Physical Beauty: Defense Points: -Special Technique: Jump
Carry Points: Stamina Points: -Striking Technique: Straight Punch
Awareness Points: Stealth Points: -Striking Technique: Hook Punch
Movement Points: +1 Throwing Range: -Basic Non-Projectile Technique: Proper Grip I
Ki Energy: 20
C
h ORANGE: These techniques are acquired upon attaining 67 Exp. Points in the belt level discipline.
a
p Health Points: Strength Points: ACQUIRED TECHNIQUES:
t
e Physical Beauty: Defense Points: +1 -Special Technique: Spin
r
Carry Points: +1 Stamina Points: +1 -Striking Technique: Reverse Punch
Awareness Points: Stealth Points: -Striking Technique: Back Hand
Movement Points: Throwing Range: -Basic Non-Projectile Technique: Proper Grip II
Ki Energy: 30
GREEN: These techniques are acquired upon attaining 120 Exp. Points in the belt level discipline.
Health Points: +5 Strength Points: ACQUIRED TECHNIQUES:
Physical Beauty: +1 Defense Points: -Basic Non-Projectile Technique: Horizontal Strike
Carry Points: Stamina Points: -Basic Non-Projectile Technique: Vertical Strike
Awareness Points: Stealth Points: +1 -Basic Non-Projectile Technique: Diagonal Strike
Movement Points: Throwing Range: -Basic Non-Projectile Technique: Thrust
Ki Energy: 40
BLUE: These techniques are acquired upon attaining 151 Exp. Points in the belt level discipline.
Health Points: Strength Points: +1 ACQUIRED TECHNIQUES:
Physical Beauty: Defense Points: -Defensive Non-Projectile Technique: Parry
Carry Points: Stamina Points: +1 -Defensive Non-Projectile Technique: Clash I
Awareness Points: +1 Stealth Points: -Advanced Non-Projectile Technique: Strike to Neck
Movement Points: Throwing Range: -Advanced Non-Projectile Tech: Arteries and Ventricles
Ki Energy: 50
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