Page 66 - GM EBOOK
P. 66
Chart 4-5: Energy Shield
Energy Shield is the ability to generate a protective barrier of energy around the self or other targets. Charac-
ters who learn Energy Shield techniques may demonstrate the following proficiencies on both inanimate or
living targets.
Wall/Dome– The ability to create a wall or dome around self or nearby target.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Max.= 1/3 User TR Shield AR= 30; Shield lasts 1D6 melee rounds
20 Target Max.= 1/2 User TR Shield AR= 30; Shield lasts 1D8 melee rounds
30 Target Max.= User TR Shield AR= 30; Shield lasts 1D8+1 melee rounds
Capture– The ability to hold one target.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Max.= 1/3 User TR Shield AR= 30; Shield lasts 1D6 melee rounds
20 Target Max.= 1/2 User TR Shield AR= 35; Shield lasts 1D8 melee rounds
30 Target Max.= User TR Shield AR 35; Shield lasts 1D8+2 melee rounds
Attack Capability– The ability to form a standard class, non-projectile weapons.
C
h Prerequisite: Wall/Dome or Capture
a
p Ki Energy Range Description/Effects
t
e 10 Range matches weapon formed Form staff and polearm lasting 1D6 melee rounds
r
20 Range matches weapon formed Form Axes, Clubs & Mallets lasting 1D6 melee rounds
30 Range matches weapon formed Form Sword weapons lasting 1D6 melee rounds
Detach– The ability to create multiple shields to hold up to three (3) targets.
Prerequisite: Attack Capabilities
Ki Energy Range Description/Effects
10 Target maximum= User TR Shield AR= 35; Characters cannot move lasting 1D4 melee
20 Target maximum= User TR+1 Shield AR= 35; Characters cannot move lasting 1D6 melee
30 Target maximum= User TR+2 Shield AR= 40; Characters cannot move lasting 1D8+2 melee
Mobile– The ability to move while generating a shield.
Prerequisite: Detach
Ki Energy Range Description/Effects
10 Target maximum= User TR Character may move while generating shields lasting 1D4 me-
lee rounds; Second Mystic Art costs 1/2 Ki Energy
20 Target maximum= User TR+1 Character may move while generating shields lasting 1D6 me-
lee rounds; Second Mystic Art costs 1/2 Ki Energy
30 Target maximum= User TR+2 Character may move while generating shields lasting 1D8 me-
lee rounds; Second Mystic Art costs 1/2 Ki Energy
56