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Chart 4-10: Intangibility
Intangibility is the ability to pass through solid objects or have them pass through their person. Characters who
learn Intangibility techniques may demonstrate the following proficiencies against targets of the same or lesser
belt ranking.
Elusive– The ability to become harder to strike.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 0 +1 to Reaction roll
20 0 +1 to Reaction roll lasting 3 melee rounds
30 0 +1D4 to Reaction roll, Odds & Evens roll for Control after successfully defend attacks
Transient– The ability to Character becomes even harder to hit.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 0 +1D4 to Reaction Roll
20 0 +1D4+1 to Reaction roll
30 0 +1D6 to Reaction roll, Odds & Evens roll for Control after successfully defend attacks
Transfer– The ability to transfer abilities to one (1) target. C
h
Prerequisite: Elusive or Transient a p
Ki Energy Range Description/Effects t e
10 Target Maximum= 1/3 User TR Transfer +1D4 Defensive roll bonus to target, lasting 1D4 r
melee rounds
20 Target Maximum= 2/3 User TR Transfer +1D4 Defensive roll bonus to target, lasting 1D4+1
melee rounds
30 Target Maximum= User TR Transfer +1D4 Defensive roll bonus to target, lasting 1D4+2
melee rounds
Dematerialize– The ability to pass through solid objects.
Prerequisite: Transfer
Ki Energy Range Description/Effects
10 0 Pass through solid objects lasting 1D6 melee rounds
20 0 Pass through solid objects lasting 1D8 melee rounds
30 0 Pass through solid objects lasting 1D8+2 melee rounds
Metaphysical– The ability to attack a target and not be struck.
Prerequisite: Dematerialize
Ki Energy Range Description/Effects
10 0 No damage taken from Physical attacks, Absorb 1D6 from energy based attacks
20 0 No damage taken from Physical attacks, Absorb 1D8 from energy based attacks
30 0 No damage taken from Physical attacks, Absorb 1D12 from energy based attacks
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