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Chart 4-12: Mimic
Mimic is the ability to resemble any human or nonhuman, living or inanimate, thing in a way that seems like a
deliberate copy. Characters who learn Mimic techniques may demonstrate the following proficiencies against
targets of the same or lower belt ranking.
Inanimate Object– The ability to take the likeness of one (1) inanimate object’s properties.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 0 STE+1D4 lasting 1D4, Character cannot move while in disguise
20 0 STE+1D4 lasting 1D6, Character cannot move while in disguise
30 0 STE+1D6 lasting 1D6, Character cannot move while in disguise
Mechanical– The ability to move while maintaining a transformation.
Prerequisite: Inanimate Object
Ki Energy Range Description/Effects
10 0 STE+1D4 lasting 1D4, 1D4 Odds & Evens to determine if character is able to move
20 0 STE+1D6 lasting 1D6, 1D4 Odds & Evens to determine if character is able to move
30 0 STE+1D6 lasting 1D6, Character is able to move while disguised
Biped– The ability to take on the likeness of one (1) target.
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Prerequisite: Mechanical a
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Ki Energy Range Description/Effects t
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10 0 STE+1D6 lasting 1D6, Character takes on the attributes of what they are turned into r
20 0 STE+1D6 lasting 1D8, Character takes on the attributes of what they are turned into
30 0 STE+1D8 lasting 1D8,Character takes on the attributes of what they are turned into
Quadruped– The ability to transform into one (1) four-legged creation.
Prerequisite: Biped
Ki Energy Range Description/Effects
10 0 STE+1D6 lasting 1D8, Character takes on the attributes of what they are turned into
20 0 STE+1D8 lasting 1D8+2, Character takes on the attributes of what they are turned into
30 0 STE+1D8 lasting 1D12, Character takes on the attributes of what they are turned into
Xeno– The ability to transform into one (1) creature using portions of past transformations.
Prerequisite: Quadruped
Ki Energy Range Description/Effects
10 0 STE+1D8 lasting 1D8, STR +2, altered body parts take on the attributes of the design,
1D4 Odds & Evens roll for Status Effect: Frightened
20 0 STE+1D8 lasting 1D8, STR+3, altered body parts take on the attributes of the design
1D4 Odds & Evens roll for Status Effect: Frightened
30 0 STE+1D8 lasting 1D8,STR+4, altered body parts take on the attributes of the design,
1D4 Odds & Evens roll for Status Effect: Stunned
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