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Chart 4-13: Mind Control
Mind Control is the ability infiltrate the mind of one or more living targets and alter their cognition and per-
ception of reality. Characters who learn Mind Control techniques may demonstrate the following proficien-
cies against targets of the same or lower belt ranking.
Thought Control– The ability to control one (1) human or non-human target for a short amount of time.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Maximum= 1/2 User TR Target controlled by player lasting 2 melee rounds
20 Target Maximum= 3/4 User TR Target controlled by player lasting 1D4 melee rounds
30 Target Maximum= User TR Target controlled by player lasting 1D6 melee rounds
Mind Bend– The ability to make one (*1) human or non-human target believe they see a different image.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Maximum= 1/2 user TR STE +2 lasting 1D4 melee rounds
20 Target Maximum= 3/4 user TR STE +3 lasting 1D4 melee rounds
30 Target Maximum= user TR STE +4 lasting 1D6 melee rounds
C Insanity– The ability to make one (1) human or non-human target damage themselves.
h
a Prerequisite: Mind Bend or Thought Control
p
t
e Ki Energy Range Description/Effects
r
10 Target Maximum= 1/2 user TR STE +2 lasting 1D4 melee rounds
20 Target Maximum= 3/4 user TR STE +3 lasting 1D4 melee rounds
30 Target Maximum= user TR STE +4 lasting 1D6 melee rounds
Apprentice– The ability to control one (1) human or non-human target after encounter.
Prerequisite: Insanity
Ki Energy Range Description/Effects
10 Target Maximum= 1/3 user TR All targets damage self for 2 melee rounds
20 Target Maximum= 1/2 user TR All targets damage self for 1D4 melee rounds
30 Target Maximum= user TR All targets damage self for 1D6 melee rounds
Minions– The ability to control up to three (3) human and/or non-human targets for a duration of time.
Prerequisite: Apprentice
Ki Energy Range Description/Effects
10 Target Maximum= 1/3 user TR Total control lasts 1D20 melee rounds after encounter
20 Target Maximum= 1/2 user TR Total control lasts 1D20+4 melee rounds after encounter
30 Target Maximum= user TR Total control lasts 1D20x2 melee rounds after encounter
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