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Chart 4-16: Speed
Speed is the ability to increase the rate of movement to be much faster than average. Characters who learn
Speed techniques may demonstrate the following proficiencies against targets of all belt ranking.
Dash– The ability to move with a quick burst of speed.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 0 MOV +1D4, DEF +1 lasting 1D4 melee rounds
20 0 MOV +1D4, DEF +1 lasting 1D4 melee rounds
30 0 MOV +1D6, DEF +2 lasting 1D4 melee rounds
Marathon– The ability to move with a quick burst of speed longer.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 0 MOV +1, DEF +1 lasting 1D8 melee rounds
20 0 MOV +2, DEF +1 lasting 1D8 melee rounds
30 0 MOV +3, DEF +1 lasting 1D12 melee rounds
Bonus Attack– The ability to gain an extra attack due to increase speed. C
h
a
Prerequisite: Dash or Marathon p
t
Ki Energy Range Description/Effects e
r
10 0 +1 attack roll lasting 1D4 melee rounds
20 0 +1 attack roll lasting 1D6 melee rounds
30 0 +2 attack roll lasting 1D6 melee rounds
Bonus Action– The ability to gain extra bonus action roll due to an increased rate of speed.
Prerequisite: Bonus Attack
Ki Energy Range Description/Effects
10 0 STA +1 to be used for any extra action roll lasting 1D4 melee rounds
20 0 STA +1 to be used for any extra action roll lasting 1D6 melee rounds
30 0 STA +2 to be used for any extra action roll lasting 1D6 melee rounds
Image Split– The ability to leave an image of self due to an extreme rate of speed.
Prerequisite: Bonus Action
Ki Energy Range Description/Effects
10 0 STE +1D4, MOV +3 lasting 1D6 melee rounds
20 0 STE +1D4, MOV +3 lasting 1D6 melee rounds
30 0 STE +1D4, MOV +4 lasting 1D8 melee rounds
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