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Chart 4-20: Time Dilation
Time Dilation is the ability to slow and stop time and space around a specific target or area. Characters who
learn Time Dilation techniques may demonstrate the following proficiencies against targets of all belt ranking.
Slow– The ability to slow down time around one (1) target.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Maximum= 1/3 User TR STA +1 for user, STA –1, MOV –1, DEF –1 for target lasting
1D4 melee rounds
20 Target Maximum= 2/3 User TR STA +1 for user, STA –1, MOV –2, DEF –2 for target lasting
1D4 melee rounds
30 Target Maximum= User TR STA +1 for user, STA –1, MOV –3, DEF –2 for target lasting
1D6 melee rounds
Slower– The ability to slow down time around one (1) target longer.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Maximum= 1/3 User TR STA +1 for user, STA –1, MOV –1, DEF –1 for target lasting
1D6 melee rounds
20 Target Maximum= 2/3 User TR STA +1 for user, STA –1, MOV –1, DEF –1 for target lasting C
1D8 melee rounds h
a
30 Target Maximum= User TR STA +1 for user, STA –1, MOV –1, DEF –1 for target lasting p
t
1D8+2 melee rounds e
r
Pause– The ability to stop time around one (1) target.
Prerequisite: Slow or Slower
Ki Energy Range Description/Effects
10 Target Maximum= 1/3 User TR Stop target lasting 1D4 melee rounds
20 Target Maximum= 2/3 User TR Stop target lasting 3 melee rounds
30 Target Maximum= User TR Stop target lasting 1D4+2 melee rounds
Freeze Frame– The ability to stop time around one (1) area.
Ki Energy Range Description/Effects
10 Target Maximum= 1/4 User TR MOV=0 in a target area lasting 1D4 melee rounds
20 Target Maximum= 1/3 User TR MOV=0 in a target area lasting 3 melee rounds
30 Target Maximum= 2/3 User TR MOV=0 in a target area lasting 1D4+2 melee rounds
Reverse– The ability to reverse time around one (1) target.
Prerequisite: Freeze Frame
Ki Energy Range Description/Effects
10 Target Maximum= 1/2 User TR Replay up to 1D8 melee rounds with +1D4 to all attributes
20 Target Maximum= 3/4 User TR Replay up to 1D12 melee rounds with +1D4 to all attributes
30 Target Maximum= User TR Replay up to 1D20 melee rounds with +1D6 to all attributes
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