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Chart 4-14: Object Charging

         Object Charging is the ability to transfer volatile energy into an object through physical contact creating an
         explosive. Characters who learn Object Charging techniques may demonstrate the following proficiencies
         against targets of all belt ranking.




          Small Object– The ability to charge one (1) object classified as small.
          Prerequisite: N/A

          Ki Energy  Range                                     Description/Effects
             10          0     Explosive STR= 1D4+Object WGT.  Will explode after one (1) melee round

             20          0     Explosive STR= 1D6+Object WGT.  Will explode after one (1) melee round
             30          0     Explosive STR= 1D6xObject WGT.  Will explode after two (2) melee round

          Medium Object– The ability to charge one (1) object classified as medium.
          Prerequisite: Small Object

          Ki Energy  Range                                      Description/Effects
              10         0     Explosive STR= 1D6+Object WGT.  Will explode after one (1) melee round
              20         0     Explosive STR= 1D8+Object WGT.  Will explode after one (1) melee round
              30         0     Explosive STR= 1D8xObject WGT.  Will explode after two (2) melee round
                                                                                                                       C
          Large Object– The ability to charge one (1) object classified as large.                                      h
                                                                                                                       a
          Prerequisite: Medium Object                                                                                  p
                                                                                                                       t
          Ki Energy  Range                                      Description/Effects                                    e r
              10         0     Explosive STR= 1D8+Object WGT.  Will explode after one (1) melee round

              20         0     Explosive STR= 1D12+Object WGT.  Will explode after one (1) melee round
              30         0     Explosive STR= 1D12xObject WGT.  Will explode after two (2) melee round
          Timer– The ability to set an explosive on a timer.

          Prerequisite: Medium or Large Object

          Ki Energy  Range                                      Description/Effects
              10         0     Object will explode in 1D8 melee rounds
              20         0     Object will explode in 1D12+4 melee rounds, will emit smoke to lure targets.  1D4
                               Odds & Evens roll for targets to leave their post to investigate smoke
              30         0     Object will explode in 1D20 melee rounds, will emit smoke to lure targets.  Targets
                               will leave their post to investigate smoke.

          Multi Charge– The ability to charge multiple objects of varying sizes.

          Prerequisite: Timer
          Ki Energy  Range                                      Description/Effects
              10         0     Charge 1D4 objects, All explosions will reflect size and STR of a 10 Ki Energy charge

              20         0     Charge 1D4 objects, All explosions will reflect size and STR of a 20 Ki Energy charge

              30         0     Charge 1D4 objects, All explosions will reflect size and STR of a 30 Ki Energy charge

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