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Chart 4-X: Parasite
Parasite is the ability to draw Ki Energy and Attribute Points from targets and apply them to their self or other
characters. Characters who learn Parasite techniques may demonstrate the following proficiencies against tar-
gets of the same or lower belt ranking.
Draw Ki Energy Points– The ability to draw Ki energy from one (1) nearby target.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Max.= 1/3 User TR Extract 5 Ki Energy Points from target
20 Target Max.= 1/2 User TR Extract 1D4x2 Ki Energy Points from target
30 Target Max.= User TR Extract 1D6x2 Ki Energy Points from target
Draw Health Points– The ability to draw Health energy from one (1) near by target.
Prerequisite: N/A
Ki Energy Range Description/Effects
10 Target Max.= 1/3 User TR Extract 5 Health Points from target lasting 1D6 melee rounds
20 Target Max.= 1/2 User TR Extract 1D4x2 Health Points from target lasting 1D8 melee
30 Target Max.= User TR Extract 1D6x2 Health Points from target lasting 1D12 melee
Draw Any– The ability to select one (1) attribute and extract energy from one (1) target.
C
h Prerequisite: Draw Ki Energy or Draw Health Points
a
p Ki Energy Range Description/Effects
t
e 10 Target Max.= 1/2 User TR Extract 1D6 of any attribute lasting 1D8 melee rounds
r
20 Target Max.= 3/4 User TR Extract 1D8 of any attribute lasting 1D12 melee rounds
30 Target Max.= User TR Extract 1D8 of any attribute lasting 1D12 melee rounds
Cast– The ability to pass extracted attribute points to targets that will last for the duration of the encounter.
Prerequisite: Draw Any
Ki Energy Range Description/Effects
10 Target maximum= User TR Target gains attribute points drawn
20 Target maximum= User TR+1 Target gains attribute points drawn and 1D4 Ki Energy Points
30 Target maximum= User TR+2 Target gains attribute points drawn and 1D6 Ki Energy Points
Draw or Cast x2– The ability to draw from one (1) target and cast the points to two (2) targets or one target
twice.
Prerequisite: Cast
Ki Energy Range Description/Effects
10 Target maximum= User TR Target(s) gains attribute points drawn lasting 3 melee rounds
20 Target maximum= User TR+1 Target(s) gains attribute points drawn and 1D4 Ki Energy
Points lasting 1D4 melee rounds
30 Target maximum= User TR+2 Target(s) gains attribute points drawn and 1D6 Ki Energy
Points lasting 1D6 melee rounds
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