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Future of the Classroom
































































































                                                    Figure 1: Competition-based app, Class Dojo allows the whole class to participate actively during




                                                                                                                                                        the lesson.













                                          All these applications were reviewed in 2016 still been using until now. Another approach that engages




                                          students in the class is through gamification. Some example of amazing gamification tools in the market



                                          is Quizlet Live, Classcraft, Plickers and Padlet (BookWidget, 2017). Learning through gamification helps




                                          students to engage students in the subject matter while actively collaborate with all participant in the class




                                          as well.









                                          How Technology Foster Teaching and Learning










                                          Celina  Lee  (April  21,  2018)  explained  the  top  5                                                                              This             application                      also            helps               collaborative,



                                          Online  Education  tools  used  in  her  class  to                                                                                   teamwork-based learning that acquires students to




                                          motivate  her  students  while  engaging  the                                                                                        think  fast  to  answers  the  question  during  the




                                          learning  environment.  The  class  is  effectively                                                                                  exercises. The time-based features in Kahoot app



                                          managed  through  Class  Dojo,  where  students                                                                                      give extra adrenaline for students to focus on the




                                          can  become  active  participant  through  online                                                                                    lesson while having fun.



                                          activities in the app.




                                                                                                                                                                               The  system  designed  in  this  application  allows




                                          According to her experience, students attracted                                                                                      teachers to monitor students performance closely



                                          to  the  design  and  graphic  of  the  app  and  the                                                                                in  details  (Celina  Lee,  2018).  Another  tool




                                          interactivity  offers  the  students  to  compete                                                                                    recommended  by  a  teacher  for  teachers  is




                                          during  the  online  activities  to  get  rewards                                                                                    Classroom.com.  This  is  a  cloud  application  that



                                          immediately  after  the  class.  With  massive                                                                                       helps              teachers                 to         use           online                whiteboard




                                          learning tools developed in the market, Kahoot is                                                                                    interactively  (Flipped  Classroom  Tutorial,  2018).




                                          one of the great tools that widely used in class to                                                                                  The system is ready to use with variety of features



                                          transform  the  course  from  passive  to  active.                                                                                   to  personalize  teaching  material  to  help  the




                                          Kahoot  encourages  students  to  be  an  active                                                                                     teachers integrate technology in class. The step by



                                          participant  in  a  class  by  integrating  mobile                                                                                   step  tutorial  on  how  to  use  this  platform  can  be




                                          phone in the class activities.                                                                                                       accessed  through  Flipped  Classroom  Tutorial




                                                                                                                                                                               Youtube channel.
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