Page 158 - Learn Bridge Ver2_Neat
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Week 6 hand analysis
            Notice that as we are talking about defence this week for the first time
        the declarer should not make his contract.


        Hand 1

            Note: When both players on the
                                                            Í  A Q 10 6
        declaring side have the same amount of              Ì  Q J 10
        points declarer is the nearest to the               Ë  Q 10 6
        dealer.                                             Ê K 9 3
                                                Í  9 8 7 2         Í  5 4
            With 28 points between them and no
                                                Ì  8 2             Ì  A K 7 6 5
        long or short suit North goes game in
                                                Ë  A 8 7           Ë  9 2
        notrump.                                Ê J 10 4 2         Ê 8 7 6 5
            Against the notrump game                       Í  K J 3
        East/West must look for tricks by           14      Ì  9 4 3
                                                5         7     Ë  K J 5 4 3
        length. From East's point of view on
                                                    14      Ê A Q
        lead these are most likely come from
        hearts. If East plays the Ace and King at tricks 1 and 2 West will have no
        hearts left when he gets in.
            Because East has no side entry he must lead a small heart (Ì6 - fourth
        highest) and, as soon as a diamond is played, West must win the Ace and
        return a heart. 5 tricks for the defence.

        Hand 2

            This hand provides a good lesson
                                                            Í  J 8 7 2
        that, at first, is hard to grasp. First part of       Ì  8 2
        the lesson is that if you look down your            Ë  A J 10 4 3
        lead chart you see that the lead of the             Ê 4 2
        King shows 3 pictures. So , we lead the  Í  K 9 3          Í  A Q 10 6
                                                Ì  9 4 3           Ì  Q 10 7
        King from A, K, Q or A, K, J or K, Q,
                                                Ë  K 8 7           Ë  Q 6 5
        J.                                      Ê A Q J 10         Ê K 9 3
            The second part of the lesson is, if           Í  5 4
        partner leads a King against a notrump       6      Ì  A K J 6 5
        contract and you have a picture you     13     13      Ë  9 2
                                                     8      Ê 8 7 6 5
        should play it! It is not a waste! Okay,

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