Page 46 - Learn Bridge Ver2_Neat
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Chapter 3 - How do we play a hand?
The play of a bridge hand is a battle! A battle
between the declarer trying to make his tricks and the
defenders trying to prevent them.
What then, does a good general do when he enters
the battle arena?
He makes camp, or, in our case, he makes C. A. M. P. © Bridge Bug Ltd.
What is C. A. M. P?
We play the hands by remembering two
things.
First P. L. P. and then by using the acronym
C. A. M. P.
C - count your quick tricks by power in each suit and keep the total in
your head.
A - add to that your slow tricks by power, your possible tricks by length
and position in each suit. There are then three situations.
1. If the total comes to more than you need look for the safest
option;
2. If the total comes to exactly the number of tricks that you need
hope everything is where you need it to be;
3. If that total is less than you need hope that the opponents
misdefend. Look confident and proceed.
M - manage your entries. Consider the transport between the hand to
ensure you get to your tricks and lead each suit from the correct hand.
Also we remember -
• Lead towards honours;
• Honours from the short hands first
Note that this is the most difficult part of the planning.
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