Page 113 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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               25.     The type of design associated with games that relates to how the player interacts with the game and
                       how the player receives information and feedback from the game is
                       (A)  player
                       (B)  system
                       (C)  content
                       (D)  user interface


               26.     Which of the following is NOT a type of camera view?

                        (A)  Blended
                        (B)  Isometric
                        (C)  Top-down
                       (D)  First-person

               27.     Which of the following is NOT a step associated with iterative design?
                       (A)   Repeat
                       (B)   Playtest
                       (C)   Revision
                       (D)   Manufacture

               28.     Which of the following is NOT a part of the process of designing user interfaces for games?

                        (A)  Playtest
                        (B)  Prioritize
                        (C)  Prototype
                        (D)  Storywriting

               29.     Which of the following is NOT considered a type of story in a game?

                       (A)  Spiral
                       (B)  Emergent
                       (C)  Branching
                       (D)  Open-ended

               30.     Which of the following is NOT a prominent game development tool?

                       (A)  Scratch
                       (B)  Notepad
                       (C)  Stencyl
                       (D)  Construct 2









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