Page 113 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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25. The type of design associated with games that relates to how the player interacts with the game and
how the player receives information and feedback from the game is
(A) player
(B) system
(C) content
(D) user interface
26. Which of the following is NOT a type of camera view?
(A) Blended
(B) Isometric
(C) Top-down
(D) First-person
27. Which of the following is NOT a step associated with iterative design?
(A) Repeat
(B) Playtest
(C) Revision
(D) Manufacture
28. Which of the following is NOT a part of the process of designing user interfaces for games?
(A) Playtest
(B) Prioritize
(C) Prototype
(D) Storywriting
29. Which of the following is NOT considered a type of story in a game?
(A) Spiral
(B) Emergent
(C) Branching
(D) Open-ended
30. Which of the following is NOT a prominent game development tool?
(A) Scratch
(B) Notepad
(C) Stencyl
(D) Construct 2
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02242010/SPEC 2015