Page 115 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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               38.     Which  of  the  following  films  uses  3-dimensional  computer  graphics  within  live  action
                       compositions?

                       (A)  Shrek
                       (B)  Toy Story
                       (C)  Jurassic Park
                       (D)  The Lion King

               39.     What term is used in animation to automatically move an object from the beginning location to the
                       ending location?

                       (A)  Tweening
                       (B)  Inbetween
                       (C)  Motion blur
                       (D)  Motion graphics

               40.     To create a smooth transition between two images when morphing, it is important to set numerous

                       (A)  layers
                       (B)  keyframes
                       (C)  key points
                       (D)  anchor tags

               41.     The process by which you link objects such as hands to arms and define their relationship and limits
                       is BEST described as

                       (A)  rotoscoping
                       (B)  de-morphing
                       (C)  cyber-motion
                       (D)  inverse kinematics

               42.     Which of the following is NOT used to create a walk cycle?

                       (A)  Arcing
                       (B)  Spacing
                       (C)  Timing
                       (D)  Networking

               43.     Animation that uses physical materials and its movement captured one frame or movement at a
                       time is called

                       (A)  time-set
                       (B)  traditional
                       (C)  stop-motion
                       (D)  3-dimensional







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