Page 194 - Manual_Movie Edit Pro 2021_EN_Neat
P. 194

194
                          •  Smoothed: Time stretching and pitch shifting for audio material without abrupt
                             elements. The method is suitable for several voice orchestra instruments,
                             surfaces, speech and singing. Beat markers will not be evaluated.
                             A significantly more demanding algorithm is used for this, which requires more
                             processing time. The material may also be used with very large factors (0.2...50)
                             without causing severe artifacts. To do this, the material is "smoothed" to give it
                             a softer sound and a different phase length. This smoothing is hardly audible, e.g.
                             with speech, singing, or solo instrumentation. More complicated spectra — such
                             as a sound mixture containing different instruments or a finished mix — can
                             cause problems.
                          •  Beat marker slicing: Beat-synchronous time stretching and pitch shifting via
                             splitting and temporal repositioning. Exactly set beat markers are required at the
                             beats or transients.    Markers can be generated in real time (automatically) or
                             read out from the source file, as long as they are available (patched). The
                             MAGIX Music Editor contains a patch tool which allows the user to set markers
                             manually. The algorithm is suitable for rhythmic material that can be divided into
                             individual beats or notes. This requires that the material contains low levels
                             before and after the individual beats or notes.
                          •  Beat marker stretching: Beat-synchronized time stretching and pitch shifting in
                             high audio quality. The material is stretched between beat markers positions so
                             that the impacts or attacks at the beat markers positions are not impaired by
                             stretching. The markers can be generated in real time from the audio material
                             (automatically), provided they are present (patched). This method is suitable for
                             rhythmic material that cannot be divided into individual beats or notes because
                             the beats or notes overlap each other.
                          •  Beat Marker Stretching (smoothed): Beat-synchronized time stretching and
                             pitch shifting in high audio quality, even with more intense time stretches. Beat
                             markers are used at the beats or transients. The markers can be generated in
                             real time from the audio material (automatically), or read out from the wave file,
                             provided they are present (patched). This method is suitable for rhythmic
                             material that cannot be divided into individual beats or notes because the beats
                             or notes overlap each other. This method requires a relatively high amount of
                             processing time. If you have a slow system, you should only use it if needed.
                          •  Universal HQ: A universal time stretching and pitch shifting method for very
                             high audio quality. Suitable for all types of audio material. Existing beat markers
                             are evaluated to improve audio quality. This method requires so much
                             processing time, that a real-time application is recommended only in
                             exceptional situations.
                          •  Monophonic voice: Time-stretching and pitch-shifting for vocal solos, speech or
                             solo instruments. Your material should be free of any background noises; strong
                             reverb can also make it difficult to apply this method. With suitable material the
                             audio quality is very high. Formants are also preserved during pitch shifting. Beat
                             markers are not evaluated.
                          •  Resampling: Pitch shift and tempo can not be changed individually. This method
                             requires comparably little CPU time.




                                                                                     www.magix.com
   189   190   191   192   193   194   195   196   197   198   199