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4.  Apply programming control statements                            D      D      D       E      I      D       D       D        E
                        *Level :          I-Introductory         E- Enabling           D-Demonstrative
                                                                           COURSE COVERAGE
                    No. of
                    Hours      Intended Learning Outcomes             Topic           Teaching and Learning       Resources          Outcomes-based
                 Lec    Lab                (ILO)                                         Activities (TLA)          Needed           Assessment (OBA)
                               After the completion of the   I.Java Basics            Sample Program          Lecture Notes      1.  Writing, compiling, and
                               chapter, students should      a. The hello world       Discussion                                     running a simple Java
                                be able to:                  program                  Written Programming     Projector,             program.
                  4      24    1.compile and run a Java      b. Displaying strings    Practice/Exercise       Whiteboard Marker,  2.  Give students a Java
                               program                       c. Escape sequences                              Computer, Java         program for them to
                               2. use escape sequences       d. Formatting code       Hands-on Programming    IDE                    debug.
                               3. read and fix error messages   e. Debugging code     Practice/Exercise
                               After the completion of the   II. Variables and        Sample Program          Lecture Notes      1.  Ask the students to
                               chapter, students should      Operators                Discussion                                     find a partner and then
                                be able to:                  a. Declaring variables                           Projector,             play “Stump the
                               1.find and fix an error without   b. Assignment        Written Programming     Whiteboard Marker,     Chump.”
                               compiling the program         c. Printing variables    Practice/Exercise       Computer, Java     2.  Writing a Date and
                  3      25
                               2. use string concatenation to   d. Arithmetic operators                       IDE                    Time class
                               display values with different   e. Floating-point      Hands-on Programming
                               types                         numbers                  Practice/Exercise
                               3. use arithmetic operators   f. Operator for strings
                                                             g. Types of errors
                               After the completion of the   III. Input and Output    Sample Program          Lecture Notes       1. Writing a temperature
                               chapter, students should      a. The System class      Discussion                                  converter program.
                                be able to:                  b. The Scanner class                             Projector,          2. Writing seconds to
                               1. use printf and format string   c. Program structure   Written Programming   Whiteboard Marker,  hours, minutes, and
                  3      24
                               2. prompt user for input and   d. Literals and Constants  Practice/Exercise    Computer, Java      seconds converter
                               read it from keyboard         e. Formatting output                             IDE                 program.
                               3. format a program’s output   f. Modulus Operator     Hands-on Programming                        3. Writing a Guess a
                                                                                      Practice/Exercise                           Number program
                               After the completion of the   IV. Void methods         Sample Program          Lecture Notes       1. Writing the output of a
                               chapter, students should      a. Math methods          Discussion                                  program with multiple
                                be able to:                  b. Adding new methods                            Projector,          methods.
                  4      25    1.read code and discuss the   c. Flow of execution     Written Programming     Whiteboard Marker,  2. Writing methods that
                               flow of execution through a   d. Parameters and        Practice/Exercise       Computer, Java      take parameters
                               program with multiple methods   arguments                                      IDE
                                                             e. Multiple parameters



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