Page 1278 - Kitab3DsMax
P. 1278

Index




                    mental ray connection rollout, 463         mirroring
                    Mental ray panel, 184                        bones, 926–927
                    mental ray render engine, 6–7                joints, 932
                    menus                                        objects, 233–235
                      customizing, 112                           skinning characters, 983–984
                      interface, 18–19                         Miscellaneous section, Painter Options dialog box, 680
                    Menus panel, Customize User Interface dialog box, 112–113  mismatched units, 124
                    Merge Effect dialog box, 1108              Missing External Files dialog box, 81, 82
                    Merge menu command, 82                     Missing UVW Coordinates feature, 58
                    Merge tools, ProOptimizer modifier, 684    Mitchell-Netravali anti-alias filter, 621
                    merging objects, 82–83                     Mix map, 490
                    Mesh Editing menu, 284                     Mixing curve, Blend Basic Parameters rollout, 508
                    Mesh modifiers                             Mode Specific Parameters section, Falloff Parameters
                      accessing brush presets, 677                    rollout, 483
                      Edit Geometry modifiers, 682–690         Model mode, Edit Poly modifier, 681
                      Edit Normals modifier, 690–691           modeless dialog boxes, 33–34
                      Normal modifier, 691                     modeling duel, 82–83
                      painting deformations, 675–676           modeling helpers
                      primitive maintenance modifiers, 681–682   Dummy object, 271–272
                      setting painter options, 680               measuring coordinate distances, 272–274
                      STL Check modifier, 691–692                Point object, 271–272
                      subdivision surface modifiers, 692–693   Modeling Ribbon, 16–17
                      using deformation brushes, 678–679       models, gathering, 4–5
                    mesh object, 351                           modifier gizmos, 282
                    mesh problems, locating with xView, 57–58  Modifier Stack
                    Mesh Select modifier, 283, 707               applying modifiers, 276
                    Mesher compound objects, 706                 Base Objects, 275–276
                    Meshes model type, 262                       Collapse utility, 281–282
                    MeshSmooth modifier, 692                     collapsing, 281
                    metaballs, 1002                              copying and pasting modifiers, 278
                    Metal Bump 9 shader, 463                     Derived Object Line bar, 232
                    Metal shader, 458                            disabling and removing modifiers, 279
                    MetaParticles option, Super Spray particle system, 1002  gizmo subobjects, 282
                    MetaSL Shader material, 766–767              holding and fetching  scene, 280–281
                    MetaSL shaders, 767                          identifying instances and references, 278–279
                    Metronome settings, ProSound dialog box, 915  instanced modifiers, 278
                    Microsoft Video (AVI) file, 587              Make Unique button, 230
                    middle mouse button, 130–131                 modifying subobjects, 283
                    MIDI Time Slider Control Setup dialog box, 583  other entities, 276
                    Midpoint snap point, 222                     reordering, 279
                    Mirror command, 233–234                      topology dependency, 283–284
                    Mirror dialog box, 233–234                 Modifier-Based Space Warps, 1040–1041
                    Mirror modifier, 291–292










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